Commit Graph

40 Commits

Author SHA1 Message Date
minjaesong
04b49b8a5c asset archiving wip, font update 2026-02-19 09:57:59 +09:00
minjaesong
661d516800 buildapp update 2026-02-17 05:04:27 +09:00
minjaesong
7582eae1ee better makefile 2024-06-28 12:58:15 +09:00
minjaesong
86fbe65e01 build inst update 2024-06-22 00:55:41 +09:00
minjaesong
83b539e872 build inst update 2024-06-17 23:41:19 +09:00
minjaesong
8e97914834 makefile script for the lulz 2024-02-11 20:01:28 +09:00
minjaesong
a1ef80b2c0 build script update 2024-02-09 00:32:17 +09:00
minjaesong
d71527cff1 build script update 2024-01-25 03:41:20 +09:00
minjaesong
e81a11ffb6 build script update 2023-10-05 15:40:20 +09:00
minjaesong
c8c18d68a7 update checker using github release page 2023-10-03 17:07:38 +09:00
minjaesong
0646425b76 build: removing unused files, instruction update 2023-08-29 14:29:25 +09:00
minjaesong
2bbf92d056 build script update 2023-08-27 21:01:13 +09:00
minjaesong
cc2c841f76 app version string for .plist 2023-08-25 21:26:51 +09:00
minjaesong
a2ced31f8f removing os files on making assets_release 2023-08-25 08:40:06 +09:00
minjaesong
c5dfe46b76 cloud wip 2023-08-20 19:10:43 +09:00
minjaesong
3d3926c08b windows build 2023-08-18 20:30:57 +09:00
minjaesong
9a90bf69d4 trying to use the proper method of running exe on exe 2023-08-18 10:57:40 +09:00
minjaesong
97a7a36030 version tag on app configuration 2023-08-17 15:47:31 +09:00
minjaesong
1a40334f8e auto zip for .app packaging 2023-08-16 22:26:27 +09:00
minjaesong
763f512419 script for assets_release 2023-08-16 22:17:09 +09:00
minjaesong
4c1f16fe91 executable renamed from 'java' to 'Terrarum' 2023-07-24 00:56:01 +09:00
minjaesong
742cabb81f is this the way? 2023-07-05 01:15:48 +09:00
minjaesong
07d5e571d6 windows build: smaller exe file 2023-07-05 01:11:06 +09:00
minjaesong
e8ffd1f844 proper bootstrap codes 2023-06-23 18:44:05 +09:00
minjaesong
28e2179e44 don't xstartonfirstthread the bootstrapper 2023-06-23 12:11:19 +09:00
minjaesong
5c39df9080 bootstrapper for the App so that the user can change the max heap in-game 2023-06-22 21:08:09 +09:00
minjaesong
5d77694316 windows build script now produces .exe 2023-06-21 23:49:42 +09:00
minjaesong
9e44ca93ab build_app_all.sh 2023-05-16 22:56:38 +09:00
minjaesong
ed7ca5c1a8 build script for linux-arm (untested) 2023-05-16 22:23:33 +09:00
minjaesong
1b0f233fcb mac app building with icons 2023-05-15 17:59:02 +09:00
minjaesong
ac3975e52f whyyyy 2023-05-15 16:18:59 +09:00
minjaesong
fb60813c14 mac build script to zip the .app 2023-05-15 16:08:28 +09:00
minjaesong
c6a2a4199e kotlin update 1.8.20 2023-05-03 21:40:03 +09:00
minjaesong
bae212e51f build script update 2023-04-15 11:48:42 +09:00
minjaesong
d69d8dabde build inst update 2023-04-15 00:55:03 +09:00
minjaesong
e13cfd37b0 build inst update 2023-02-28 20:12:45 +09:00
minjaesong
2c86c6a461 more shader shenanigans 2023-02-28 17:32:52 +09:00
minjaesong
598d0514ff a temporary solution for Windows which just uses the batch file 2022-02-23 22:56:54 +09:00
minjaesong
040b0b5aad proper application name for macOS plist 2022-02-23 21:19:39 +09:00
minjaesong
841a77403b Application build scripts 2022-02-23 11:52:34 +09:00