Commit Graph

130 Commits

Author SHA1 Message Date
minjaesong
dee7e5b522 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
06db25fb1a lightmap draw shift fixed; game will properly resize 2017-10-16 22:47:16 +09:00
minjaesong
681dd84cb3 Houston, we have a render (again) 2017-10-07 22:21:37 +09:00
minjaesong
b16de87dd5 Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
10fb2741f1 fixed camera not putting actor at the centre of the screen
- Actually may not be fixed, but it does not cause render bugs at least!
2017-09-17 23:42:13 +09:00
minjaesong
c086722f35 module UI now has margin; game update will drop consecutive updates if its try count is exhausted (reduced lag after window move/resize) 2017-09-15 01:40:12 +09:00
minjaesong
d00c58ba80 Ingame: great, nothing renders :( 2017-09-15 00:40:11 +09:00
minjaesong
85c5b2868d almost works but dae fucking jitter again 2017-09-12 23:52:16 +09:00
minjaesong
d5450cd128 Light fuck: At least I've figured out what the fuck was wrong with. 2017-09-12 21:29:45 +09:00
minjaesong
9ed0046417 at least now I know which part is to be patched... 2017-09-09 02:45:58 +09:00
minjaesong
3ffbb8bef6 tiling using shader, sorta works 2017-08-26 23:48:07 +09:00
minjaesong
13ff4ddebb some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
aa238eb65c load app using apploader -- no more black screen on app load 2017-08-01 23:55:48 +09:00
minjaesong
5c2b1e7586 RemoCons fully working; also fixed my stupidity 2017-07-26 17:03:22 +09:00
minjaesong
3d622835c7 UI: sub-UIs work? 2017-07-25 17:21:02 +09:00
minjaesong
a3a5b7ff57 leak patched I guess 2017-07-23 17:38:57 +09:00
minjaesong
d09e35326f title screen renders well 2017-07-21 20:28:12 +09:00
minjaesong
f1391bea6f generalised things so that they would work outside of ingame.world; title screen wip 2017-07-21 19:59:51 +09:00
minjaesong
cb8d3fd8b9 action listener on textbutton list 2017-07-20 22:25:40 +09:00
minjaesong
48b8923434 parallax (sky looks bluer when you go up) 2017-07-20 18:39:05 +09:00
minjaesong
15dbd16766 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
485cbe1206 simplified a structure of UIs a bit 2017-07-16 23:15:32 +09:00
minjaesong
942971f456 dithered skybox 2017-07-16 05:03:04 +09:00
minjaesong
1f0608b768 camera clamping, UI resize 2017-07-15 02:02:30 +09:00
minjaesong
dfa2a0a86d wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
75cd080023 load screen adj, faster gravity response for standard 2017-07-14 18:48:48 +09:00
minjaesong
8675fa927e Rudimentary load screen works (only with Ingame screen) 2017-07-13 19:10:11 +09:00
minjaesong
2a5cb3ee38 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
fb899dae2d load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00
minjaesong
149d17ed13 how changing the screen should be done 2017-07-13 01:34:09 +09:00
minjaesong
50c32574e0 lightmap downsample works, sampling bug fixed with Filter.NEAREST, now having shrinkage issue 2017-07-12 14:33:59 +09:00
minjaesong
eba6b3801d working world-glow blend 2017-07-11 13:34:14 +09:00
minjaesong
56cca83028 prep for draw glow 2017-07-09 20:29:35 +09:00
minjaesong
28d7b44821 diching RGB10; colors are now fully vec3 2017-07-09 02:21:24 +09:00
minjaesong
b91ba9fc08 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
ad481853bb LibGDX, here I am. 2017-06-22 02:31:07 +09:00
minjaesong
85ab2a2066 various patches and renaming; thai-variable font sheet 2017-05-27 20:05:12 +09:00
minjaesong
165ae1777b some organisation, Base32 password generator 2017-05-03 02:37:03 +09:00
Song Minjae
93939f22bf quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
2017-04-28 12:21:27 +09:00
Song Minjae
26cbe6970a modularised lang 2017-04-27 23:41:19 +09:00
Song Minjae
a9eb1f579e Loading item from module using Groovy 2017-04-26 23:53:22 +09:00
Song Minjae
6399c2d66b Resolving issue #18 and #19 2017-04-23 22:53:49 +09:00
Song Minjae
5fe604cf45 pickaxe working as intended 2017-04-18 01:14:25 +09:00
Song Minjae
f840dbe7de modular first test 2017-04-17 16:14:35 +09:00
Song Minjae
bb797a0910 clickable inventory for (un)equip 2017-04-11 02:30:34 +09:00
Song Minjae
671048e1e1 Inventory UI on ingame 2017-04-09 03:35:18 +09:00
Song Minjae
c5367f8f1c vt: new filesystem using tevd 2017-04-07 19:12:27 +09:00
Song Minjae
5bfc5c3a38 inventory now shows equipped position
Former-commit-id: 10950ffc409accfa914b9f531193b2fac0783f7d
2017-03-31 17:26:44 +09:00
Song Minjae
48315daa7d proper way of setting quickslot #
Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
2017-03-28 03:44:43 +09:00
Song Minjae
cd710de280 inventory UI wip update
Two columns, some marginal spaces to make it look better


Former-commit-id: c26d11e499970280b78193772d29937295916ae2
2017-03-27 02:58:52 +09:00