Commit Graph

9 Commits

Author SHA1 Message Date
minjaesong
f603b58307 adjusting disposing behavs so that we can go back and forth the ingame and titlescr 2019-01-31 00:12:38 +09:00
minjaesong
074fe2438d inventory gamemenu visual only 2019-01-29 23:37:38 +09:00
minjaesong
091f79c7f8 reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
2018-11-11 20:13:31 +09:00
minjaesong
c7c68187eb fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
8daf0a2c38 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
ade77473c4 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
55cdac9269 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00
minjaesong
a506269906 catbar and grid: updates and renders as intended 2017-10-24 00:21:13 +09:00
minjaesong
77b563396e at least some of the new UIs are working 2017-10-23 03:44:45 +09:00