Commit Graph

10 Commits

Author SHA1 Message Date
minjaesong
63487a1386 computer stuff drawings separated from the basegame's 2021-12-04 13:10:33 +09:00
minjaesong
39a4f8b8cb some texture updates 2021-09-14 20:47:46 +09:00
minjaesong
f1d92744c0 grass tex revert to smooth 2019-07-26 03:28:57 +09:00
minjaesong
f365156799 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
f0907d9737 ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
d70aabc1b4 computery stuff and new set of wires 2018-03-04 19:15:43 +09:00
minjaesong
e565a9f173 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
Song Minjae
aa4fbba711 about issue #17 2017-04-19 21:15:09 +09:00
Song Minjae
f5db4cb2fb have no idea how LFS works :/
Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
2017-03-03 12:18:14 +09:00
Song Minjae
e62f8feda5 added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
2016-06-20 13:14:41 +09:00