Commit Graph

249 Commits

Author SHA1 Message Date
minjaesong
5367b97943 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
1b94d2ea14 player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
7069528714 title remocon: menu UI with no child should be displayed now 2018-09-15 01:08:10 +09:00
minjaesong
79f3e8e28d font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
2018-09-14 01:14:13 +09:00
minjaesong
932222a9c6 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
d7c8b7f8f7 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
33c326febe ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
2701934f89 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
c8debd351f rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
f3075dfc18 cheat detected notification 2017-12-10 14:32:32 +09:00
minjaesong
f72f18a821 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
04161525eb at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
a7849d2635 sprite shift re-fixed with a correct method 2017-10-14 02:13:06 +09:00
minjaesong
595681d6e9 player sprites now aligned to hitbox && drawn at centre of the screen 2017-10-13 00:36:03 +09:00
minjaesong
3569e3ccbf Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
9645b28674 we've got something
- except actor's RGB won't draw; only the glow does
2017-09-18 02:32:47 +09:00
minjaesong
e9f8f47e20 fixed camera not putting actor at the centre of the screen
- Actually may not be fixed, but it does not cause render bugs at least!
2017-09-17 23:42:13 +09:00
minjaesong
59270f2c40 Light fuck: At least I've figured out what the fuck was wrong with. 2017-09-12 21:29:45 +09:00
minjaesong
ff434b45fc new blocks drawer WIP 2017-08-29 21:06:30 +09:00
minjaesong
388e4675f4 some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
33657624a6 UI: sub-UIs work? 2017-07-25 17:21:02 +09:00
minjaesong
d421d7964b leak patched I guess 2017-07-23 17:38:57 +09:00
minjaesong
b6c3467fe1 titlescreen: camera follows terraini undulation 2017-07-22 18:27:58 +09:00
minjaesong
4087a93142 generalised things so that they would work outside of ingame.world; title screen wip 2017-07-21 19:59:51 +09:00
minjaesong
81f0499c9d limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
3727a9d27f Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
eff1cb1e62 load screen adj, faster gravity response for standard 2017-07-14 18:48:48 +09:00
minjaesong
8438714062 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
7fc2d85c46 working UV simulation using alpha channel 2017-07-12 02:35:36 +09:00
minjaesong
e01ad32849 working world-glow blend 2017-07-11 13:34:14 +09:00
minjaesong
06cab5effc prep for draw glow 2017-07-09 20:29:35 +09:00
minjaesong
c96fb5e017 diching RGB10; colors are now fully vec3 2017-07-09 02:21:24 +09:00
minjaesong
b3a355f51d float lightmap seems it does have little boost on fps 2017-07-09 00:51:25 +09:00
minjaesong
f71905b880 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
235f774ff6 former bug fixed; now we have ceiling-stair-clip bug 2017-07-07 02:11:24 +09:00
minjaesong
3b99546f33 improved collision displacer: no more clip-to-climb-up-rightside-only thingy 2017-07-07 00:01:20 +09:00
minjaesong
19a094b2fa new collision displacer: got one-block-ceiling-passthru bug, but otherwise tolerable 2017-07-06 16:35:58 +09:00
minjaesong
924c7db5eb dunno why but setting camera position to negative works... 2017-07-03 23:42:59 +09:00
minjaesong
b04d062935 fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
3b24ce306f debugger's got its colour codes back 2017-07-02 15:28:45 +09:00
minjaesong
e2da14da8a keyboard control ported to GDX (at least as much as I can right now) 2017-07-01 18:31:00 +09:00
minjaesong
5ad34b96ac blocks camera and framebuffer seems working 2017-06-30 01:50:06 +09:00
minjaesong
62ff6e9ded can see camera working but not the actor gravity 2017-06-28 22:15:42 +09:00
minjaesong
8e5e95e5a9 LibGDX, here I am. 2017-06-22 02:31:07 +09:00
minjaesong
ded19d3ae7 more inlining and minor performance tweaks on LightmapRenderer 2017-06-12 04:04:54 +09:00
minjaesong
2ca8c2c263 more minor changes 2017-06-11 18:01:03 +09:00
minjaesong
49e290e335 this fixes *some* case of abnormal displacement 2017-06-03 00:37:47 +09:00
minjaesong
f464ef8c18 fixed LB/RB/BR bug (actor jitters because of false positive collision?) with a hack 2017-06-01 23:10:08 +09:00
minjaesong
f95cc5b27d still sketchy, but at least I can only care about corner cases, as it's not generalised 2017-06-01 16:58:25 +09:00
minjaesong
3dae7b9d45 fixed a problem in prev commit msg somehow 2017-06-01 15:25:40 +09:00