minjaesong
|
ac09fa50e2
|
still wip modularisation, game somehow boots
|
2018-06-21 17:33:22 +09:00 |
|
minjaesong
|
f0a6f8b9c2
|
scrollable inventory with up/down UI button
|
2018-05-09 19:41:04 +09:00 |
|
minjaesong
|
391cbcff34
|
scrollable inventory with up/down UI button
|
2018-05-09 19:41:04 +09:00 |
|
minjaesong
|
f0907d9737
|
ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
|
2018-05-09 05:34:39 +09:00 |
|
minjaesong
|
0e6682083d
|
ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
|
2018-05-09 05:34:39 +09:00 |
|
minjaesong
|
d70aabc1b4
|
computery stuff and new set of wires
|
2018-03-04 19:15:43 +09:00 |
|
minjaesong
|
b3a0a1858e
|
computery stuff and new set of wires
|
2018-03-04 19:15:43 +09:00 |
|
minjaesong
|
dde69d2e7e
|
colourutil update
|
2018-02-16 10:49:13 +09:00 |
|
minjaesong
|
38464dc20f
|
colourutil update
|
2018-02-16 10:49:13 +09:00 |
|
minjaesong
|
e565a9f173
|
adopting Java 9/Kotlin 1.2
|
2018-02-10 21:40:17 +09:00 |
|
minjaesong
|
e94ebf9949
|
adopting Java 9/Kotlin 1.2
|
2018-02-10 21:40:17 +09:00 |
|
minjaesong
|
f8568899d9
|
rain megaparticle experiment
|
2017-12-18 20:45:32 +09:00 |
|
minjaesong
|
f5fba1e273
|
rain megaparticle experiment
|
2017-12-18 20:45:32 +09:00 |
|
minjaesong
|
3936d381d2
|
196 dithering instead of 625
|
2017-12-10 14:33:12 +09:00 |
|
minjaesong
|
70504509b9
|
196 dithering instead of 625
|
2017-12-10 14:33:12 +09:00 |
|
minjaesong
|
fc5273b00e
|
cheat detected notification
|
2017-12-10 14:32:32 +09:00 |
|
minjaesong
|
119ca8ce1e
|
cheat detected notification
|
2017-12-10 14:32:32 +09:00 |
|
minjaesong
|
02c4a3148b
|
language vars are fully moved to apploader
|
2017-11-25 22:29:59 +09:00 |
|
minjaesong
|
9ddff94070
|
language vars are fully moved to apploader
|
2017-11-25 22:29:59 +09:00 |
|
minjaesong
|
b33309c784
|
tooltip UI; tooltip in the inventory
|
2017-11-25 17:56:57 +09:00 |
|
minjaesong
|
dddf005d3d
|
tooltip UI; tooltip in the inventory
|
2017-11-25 17:56:57 +09:00 |
|
minjaesong
|
40216b1ac9
|
inventory grid mode buttons working highlight
|
2017-11-07 23:29:07 +09:00 |
|
minjaesong
|
753f2ebad4
|
inventory grid mode buttons working highlight
|
2017-11-07 23:29:07 +09:00 |
|
minjaesong
|
6e589d5324
|
map & save button for inventory
|
2017-11-03 22:48:13 +09:00 |
|
minjaesong
|
6fe9ce9da2
|
map & save button for inventory
|
2017-11-03 22:48:13 +09:00 |
|
minjaesong
|
f1359386b9
|
postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
|
2017-11-02 17:47:52 +09:00 |
|
minjaesong
|
9aa4919bab
|
postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
|
2017-11-02 17:47:52 +09:00 |
|
minjaesong
|
bb8fc25d14
|
hacked the titlescreen to fix resize-related UI shit
|
2017-11-01 15:46:09 +09:00 |
|
minjaesong
|
ce8f6bda75
|
hacked the titlescreen to fix resize-related UI shit
|
2017-11-01 15:46:09 +09:00 |
|
minjaesong
|
b2e0913ff5
|
encumbrance meter for new inventory
|
2017-10-30 04:28:27 +09:00 |
|
minjaesong
|
56affcd6b4
|
encumbrance meter for new inventory
|
2017-10-30 04:28:27 +09:00 |
|
minjaesong
|
132664d3bd
|
black background for inventory
|
2017-10-29 13:26:34 +09:00 |
|
minjaesong
|
a1a5990490
|
black background for inventory
|
2017-10-29 13:26:34 +09:00 |
|
minjaesong
|
341d5e696c
|
working "equipped" view with unequip
|
2017-10-28 15:07:58 +09:00 |
|
minjaesong
|
d0dea693a7
|
working "equipped" view with unequip
|
2017-10-28 15:07:58 +09:00 |
|
minjaesong
|
4e69f21c8b
|
"equipped" indicator on item grid
|
2017-10-25 05:53:39 +09:00 |
|
minjaesong
|
8aeed037c8
|
"equipped" indicator on item grid
|
2017-10-25 05:53:39 +09:00 |
|
minjaesong
|
977df44316
|
fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible
|
2017-10-24 07:25:05 +09:00 |
|
minjaesong
|
a3f9373253
|
fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible
|
2017-10-24 07:25:05 +09:00 |
|
minjaesong
|
d1f3a491f1
|
catbar and grid: updates and renders as intended
|
2017-10-24 00:21:13 +09:00 |
|
minjaesong
|
f1c4eb4015
|
catbar and grid: updates and renders as intended
|
2017-10-24 00:21:13 +09:00 |
|
minjaesong
|
07c1714751
|
at least some of the new UIs are working
|
2017-10-23 03:44:45 +09:00 |
|
minjaesong
|
faec65eb81
|
at least some of the new UIs are working
|
2017-10-23 03:44:45 +09:00 |
|
minjaesong
|
dee7e5b522
|
new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
|
2017-10-22 02:03:23 +09:00 |
|
minjaesong
|
7379c4d979
|
new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
|
2017-10-22 02:03:23 +09:00 |
|
minjaesong
|
0004240c52
|
somehow fixed a consolewin bug
- It would read a key even if it's closed
|
2017-10-18 03:52:11 +09:00 |
|
minjaesong
|
0959873826
|
somehow fixed a consolewin bug
- It would read a key even if it's closed
|
2017-10-18 03:52:11 +09:00 |
|
minjaesong
|
06db25fb1a
|
lightmap draw shift fixed; game will properly resize
|
2017-10-16 22:47:16 +09:00 |
|
minjaesong
|
9cf694b5d7
|
lightmap draw shift fixed; game will properly resize
|
2017-10-16 22:47:16 +09:00 |
|
minjaesong
|
a66fcd2328
|
renderFront is fixed
|
2017-10-14 02:48:52 +09:00 |
|