minjaesong
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40b9897a23
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improved collision displacer: no more clip-to-climb-up-rightside-only thingy
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2017-07-07 00:01:20 +09:00 |
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minjaesong
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e1642ae351
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new collision displacer: got one-block-ceiling-passthru bug, but otherwise tolerable
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2017-07-06 16:35:58 +09:00 |
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minjaesong
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1059031443
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new collision displacer: got one-block-ceiling-passthru bug, but otherwise tolerable
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2017-07-06 16:35:58 +09:00 |
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minjaesong
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f39ff87ee9
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4096 shader finally works... perhaps it needs bayer matrix?
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2017-07-05 18:30:53 +09:00 |
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minjaesong
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539b06aec2
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4096 shader finally works... perhaps it needs bayer matrix?
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2017-07-05 18:30:53 +09:00 |
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minjaesong
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2d5761d66c
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downsampling sorta works, ONLY WHEN (width or height % 4) is 0 or 1
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2017-07-05 16:03:50 +09:00 |
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minjaesong
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0f20f01e66
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downsampling sorta works, ONLY WHEN (width or height % 4) is 0 or 1
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2017-07-05 16:03:50 +09:00 |
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minjaesong
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e54822a7e4
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control scheme update
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2017-07-05 12:49:26 +09:00 |
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minjaesong
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6998b652e1
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control scheme update
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2017-07-05 12:49:26 +09:00 |
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minjaesong
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60a3c6518f
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Ladies and Gents, we have shader-powered smooth lighting!
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2017-07-05 02:20:10 +09:00 |
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minjaesong
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4d04aadc58
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Ladies and Gents, we have shader-powered smooth lighting!
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2017-07-05 02:20:10 +09:00 |
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minjaesong
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3af196004e
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shader seems working!; it's messed up by all the test codes but I commit anyway
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2017-07-05 02:05:03 +09:00 |
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minjaesong
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f5d229105c
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shader seems working!; it's messed up by all the test codes but I commit anyway
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2017-07-05 02:05:03 +09:00 |
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minjaesong
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cf2932a519
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blur shader works
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2017-07-04 23:30:48 +09:00 |
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minjaesong
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c29f663a0e
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blur shader works
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2017-07-04 23:30:48 +09:00 |
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minjaesong
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75d449cc10
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shader does work at least...
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2017-07-04 22:04:07 +09:00 |
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minjaesong
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3e64d8447c
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shader does work at least...
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2017-07-04 22:04:07 +09:00 |
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minjaesong
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14a745b18d
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killed old zoom so that framebuffer would render without hack
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2017-07-04 20:11:54 +09:00 |
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minjaesong
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ecc883f9ca
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killed old zoom so that framebuffer would render without hack
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2017-07-04 20:11:54 +09:00 |
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minjaesong
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db2fd0c8e4
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needs more shader (for smoothing out lightmap render)
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2017-07-04 14:58:18 +09:00 |
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minjaesong
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4a6f88ea29
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needs more shader (for smoothing out lightmap render)
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2017-07-04 14:58:18 +09:00 |
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minjaesong
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9027f85d1d
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barely managed to fix inventory UI
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2017-07-04 01:27:18 +09:00 |
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minjaesong
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b2a8fe5bd7
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barely managed to fix inventory UI
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2017-07-04 01:27:18 +09:00 |
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minjaesong
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6057bd9c22
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dunno why but setting camera position to negative works...
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2017-07-03 23:42:59 +09:00 |
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minjaesong
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70849582ee
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dunno why but setting camera position to negative works...
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2017-07-03 23:42:59 +09:00 |
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minjaesong
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7e417ed8c7
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putting ore vein prototype on main sheet; also a commit before fuck-up
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2017-07-03 19:26:00 +09:00 |
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minjaesong
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8774506690
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putting ore vein prototype on main sheet; also a commit before fuck-up
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2017-07-03 19:26:00 +09:00 |
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minjaesong
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04db52ca3a
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fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
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2017-07-03 02:55:33 +09:00 |
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minjaesong
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5c24f57d03
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fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
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2017-07-03 02:55:33 +09:00 |
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minjaesong
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65ef9c2787
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fixed bad color rendering on blocksdrawer and lightmaprenderer
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2017-07-02 21:53:50 +09:00 |
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minjaesong
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bbc68110d9
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fixed bad color rendering on blocksdrawer and lightmaprenderer
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2017-07-02 21:53:50 +09:00 |
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minjaesong
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a91cbb8924
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debugger's got its colour codes back
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2017-07-02 15:28:45 +09:00 |
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minjaesong
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bea125b66d
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debugger's got its colour codes back
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2017-07-02 15:28:45 +09:00 |
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minjaesong
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cc6a2d6898
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proper sprite flip draw
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2017-07-02 00:45:57 +09:00 |
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minjaesong
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ad9d8de86f
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proper sprite flip draw
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2017-07-02 00:45:57 +09:00 |
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minjaesong
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cbcd32e132
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keyboard control ported to GDX (at least as much as I can right now)
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2017-07-01 18:31:00 +09:00 |
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minjaesong
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d680656f64
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keyboard control ported to GDX (at least as much as I can right now)
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2017-07-01 18:31:00 +09:00 |
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minjaesong
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b97f5162a5
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blocks camera and framebuffer seems working
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2017-06-30 01:50:06 +09:00 |
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minjaesong
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c233eeabbf
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blocks camera and framebuffer seems working
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2017-06-30 01:50:06 +09:00 |
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minjaesong
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f0e73cda1d
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can see camera working but not the actor gravity
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2017-06-28 22:15:42 +09:00 |
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minjaesong
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299dec1476
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can see camera working but not the actor gravity
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2017-06-28 22:15:42 +09:00 |
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minjaesong
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4472722c5d
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a commit before heading to the airport
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2017-06-23 02:18:03 +09:00 |
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minjaesong
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b0031c8a67
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a commit before heading to the airport
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2017-06-23 02:18:03 +09:00 |
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minjaesong
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187277d6a8
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Just got enought to render without error (no display tho)
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2017-06-22 18:59:53 +09:00 |
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minjaesong
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2ebe4bc519
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Just got enought to render without error (no display tho)
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2017-06-22 18:59:53 +09:00 |
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minjaesong
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ad481853bb
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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minjaesong
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8e5e95e5a9
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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minjaesong
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1ecbc57f83
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gdx font: thai works good enough; RIP performance tho
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2017-06-16 22:06:08 +09:00 |
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minjaesong
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ae00e2b8a6
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gdx font: thai works good enough; RIP performance tho
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2017-06-16 22:06:08 +09:00 |
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minjaesong
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41791af764
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gdx font: can customise font spritesheet location
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2017-06-16 19:29:40 +09:00 |
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