Commit Graph

35 Commits

Author SHA1 Message Date
Minjae Song
1f1d6f1eda preparing fluid updater: debug water bucket 2018-12-12 23:29:30 +09:00
minjaesong
03b642ddd3 player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
eee8a18875 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
8daf0a2c38 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
516314c47f "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
77b563396e at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
c595270faa leak patched I guess 2017-07-23 17:38:57 +09:00
minjaesong
a5dd5b9e98 generalised things so that they would work outside of ingame.world; title screen wip 2017-07-21 19:59:51 +09:00
minjaesong
f51417e709 action listener on textbutton list 2017-07-20 22:25:40 +09:00
minjaesong
c9932fc81b simplified a structure of UIs a bit 2017-07-16 23:15:32 +09:00
minjaesong
d241e5cbb0 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
8504337da9 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
b82d172d58 needs more shader (for smoothing out lightmap render) 2017-07-04 14:58:18 +09:00
minjaesong
41f9f4032d barely managed to fix inventory UI 2017-07-04 01:27:18 +09:00
minjaesong
2ea3ce0c67 fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
4a54c87826 keyboard control ported to GDX (at least as much as I can right now) 2017-07-01 18:31:00 +09:00
minjaesong
ad481853bb LibGDX, here I am. 2017-06-22 02:31:07 +09:00
Song Minjae
c9c761598a inventoryItem -> gameItem 2017-04-29 23:11:54 +09:00
Song Minjae
a7dea93744 Quickbar: all working except for equip/unequip 2017-04-28 01:48:51 +09:00
Song Minjae
ab8f019109 removing stupidity which harmed AmmoMeterProxy 2017-04-25 15:29:24 +09:00
Song Minjae
ebc8174d2c fresh-new dynamic items (e.g. pickaxe) can be stacked 2017-04-25 02:59:59 +09:00
Song Minjae
c35ba8201a new ID for dynamic item work flawlessly with adding multiple at once 2017-04-24 21:31:53 +09:00
Song Minjae
5cd5ebbea3 Resolving issues #16 and #20 2017-04-24 02:23:13 +09:00
Song Minjae
5fe604cf45 pickaxe working as intended 2017-04-18 01:14:25 +09:00
Song Minjae
f2ae2d9449 fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue 2017-04-17 02:18:52 +09:00
Song Minjae
a47eb41d9a inventory ui update 2017-04-13 03:25:49 +09:00
Song Minjae
037e84d6e2 setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work 2017-04-11 23:07:29 +09:00
Song Minjae
d20190b2bd selecting and consuming item in inventory 2017-04-11 19:21:32 +09:00
Song Minjae
bb797a0910 clickable inventory for (un)equip 2017-04-11 02:30:34 +09:00
Song Minjae
5bfc5c3a38 inventory now shows equipped position
Former-commit-id: 10950ffc409accfa914b9f531193b2fac0783f7d
2017-03-31 17:26:44 +09:00
Song Minjae
48315daa7d proper way of setting quickslot #
Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
2017-03-28 03:44:43 +09:00
Song Minjae
cd710de280 inventory UI wip update
Two columns, some marginal spaces to make it look better


Former-commit-id: c26d11e499970280b78193772d29937295916ae2
2017-03-27 02:58:52 +09:00
Song Minjae
816502df3d inventory UI: quickslot designation
Former-commit-id: b2bddf7c271c678213f8f346d1de4b5c1dc27f60
2017-03-26 00:42:41 +09:00
Song Minjae
24de647284 inventory ui
icon in list


Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
2017-03-22 23:58:18 +09:00
Song Minjae
2491a03c99 inventory and its ui
Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
2017-03-17 03:28:47 +09:00