Song Minjae
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8b558902e7
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more tiles (green sand, sandstones), lightmaprenderer now search for all luminous cator, solid tiles now WILL NOT "hide" walls, EnvColourOverlay will also make screen warm (haven't tested)
Former-commit-id: fc45b4c8992d7bdaf8612ec9b1048eeafe862573
Former-commit-id: 5514775225b569ba2423d97a253b28def9680bc3
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2016-03-10 00:34:51 +09:00 |
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Song Minjae
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4462fc89a6
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Support for tile damage, increasing available tiles to 4096, has issue on MapCamera where 'nearbyTilesInfo' does not work properly
Former-commit-id: 84b4c7d70604743c3981078c5f53e615be714b0b
Former-commit-id: d8e79628cae968e7636a19e5e36be23a4bf8edd2
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2016-03-06 14:46:29 +09:00 |
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Song Minjae
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e225056b09
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invisible wall for ActorWithBoby to prevent ArrayIndexException, faction system documentation, actor value: new boolean type, improvement on wall drawing
Former-commit-id: 6f90894a004acea32ef9361dbbece06a9b1db26a
Former-commit-id: 80757a7d641eac3687e552f657a0dee5692e6cf8
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2016-02-15 13:47:11 +09:00 |
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Song Minjae
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d5c99aad5e
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First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
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2016-02-05 13:36:35 +09:00 |
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