Commit Graph

4 Commits

Author SHA1 Message Date
Song Minjae
8b558902e7 more tiles (green sand, sandstones), lightmaprenderer now search for all luminous cator, solid tiles now WILL NOT "hide" walls, EnvColourOverlay will also make screen warm (haven't tested)
Former-commit-id: fc45b4c8992d7bdaf8612ec9b1048eeafe862573
Former-commit-id: 5514775225b569ba2423d97a253b28def9680bc3
2016-03-10 00:34:51 +09:00
Song Minjae
4462fc89a6 Support for tile damage, increasing available tiles to 4096, has issue on MapCamera where 'nearbyTilesInfo' does not work properly
Former-commit-id: 84b4c7d70604743c3981078c5f53e615be714b0b
Former-commit-id: d8e79628cae968e7636a19e5e36be23a4bf8edd2
2016-03-06 14:46:29 +09:00
Song Minjae
e225056b09 invisible wall for ActorWithBoby to prevent ArrayIndexException, faction system documentation, actor value: new boolean type, improvement on wall drawing
Former-commit-id: 6f90894a004acea32ef9361dbbece06a9b1db26a
Former-commit-id: 80757a7d641eac3687e552f657a0dee5692e6cf8
2016-02-15 13:47:11 +09:00
Song Minjae
d5c99aad5e First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
2016-02-05 13:36:35 +09:00