Commit Graph

61 Commits

Author SHA1 Message Date
minjaesong
1c6560797d terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
d0702c9159 trying to tile by shader 2017-08-25 19:37:12 +09:00
minjaesong
33a774b5b7 Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
5499ded796 wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
d241e5cbb0 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
49a9278c59 load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00
minjaesong
fc9516fd39 how changing the screen should be done 2017-07-13 01:34:09 +09:00
minjaesong
bad6ff296a working UV simulation using alpha channel 2017-07-12 02:35:36 +09:00
minjaesong
1e9c04d7c0 working world-glow blend 2017-07-11 13:34:14 +09:00
minjaesong
8504337da9 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
41f9f4032d barely managed to fix inventory UI 2017-07-04 01:27:18 +09:00
minjaesong
b7fb8ff4da putting ore vein prototype on main sheet; also a commit before fuck-up 2017-07-03 19:26:00 +09:00
minjaesong
9b32cf63ff fixed bad color rendering on blocksdrawer and lightmaprenderer 2017-07-02 21:53:50 +09:00
minjaesong
4a54c87826 keyboard control ported to GDX (at least as much as I can right now) 2017-07-01 18:31:00 +09:00
minjaesong
7248616e58 ore veins 2017-06-30 02:06:53 +09:00
minjaesong
33b5a21c26 blocks camera and framebuffer seems working 2017-06-30 01:50:06 +09:00
minjaesong
1095cb451f can see camera working but not the actor gravity 2017-06-28 22:15:42 +09:00
minjaesong
ad481853bb LibGDX, here I am. 2017-06-22 02:31:07 +09:00
minjaesong
e07e321ee3 gdx font almost working
- TODO: bulgarian/serbian, shadow
2017-06-16 18:52:03 +09:00
minjaesong
6e403f97f8 re-arranged all the docs in more convenient fashion 2017-06-16 15:10:55 +09:00
minjaesong
980c92f213 more minor changes 2017-06-11 18:01:03 +09:00
minjaesong
c5765fc08a lightmap and skybox update 2017-06-03 00:07:47 +09:00
minjaesong
85ab2a2066 various patches and renaming; thai-variable font sheet 2017-05-27 20:05:12 +09:00
minjaesong
5255ae60af Terrarum Sans Bitmap: wider hangul 2017-05-25 00:04:21 +09:00
minjaesong
ccbf56b322 still glitchy but working? 2017-05-12 16:08:23 +09:00
minjaesong
87213e8fbd lcd font update 2017-05-12 04:35:28 +09:00
minjaesong
c9d786390c forgot to commit... 2017-05-07 00:48:57 +09:00
Song Minjae
9508249533 blocks now have properly formatted ids 2017-04-29 00:05:10 +09:00
Song Minjae
3498a100a4 clean ice tex fix 2017-04-28 21:52:05 +09:00
Song Minjae
7a3e7546de Sandstone connectivity change
- TODO do the same with ice block
2017-04-28 17:07:45 +09:00
Song Minjae
26cbe6970a modularised lang 2017-04-27 23:41:19 +09:00
Song Minjae
e0a23f6089 more housecleaning 2017-04-19 22:56:10 +09:00
Song Minjae
aa4fbba711 about issue #17 2017-04-19 21:15:09 +09:00
Song Minjae
fcd378c51a Some space saving, terrain reads GZip directly 2017-04-19 16:15:14 +09:00
Song Minjae
84f91e6a7a brighter soil and grass tex
Former-commit-id: 8457edfdd297ddef3ebc6c6327611a42d21dbb44
2017-03-31 17:26:01 +09:00
Song Minjae
accf1cf584 marking obsolete resources as _old_
Former-commit-id: f0919500afaafa91adaeb7f7c7377a5e2f10ef08
2017-03-21 23:39:15 +09:00
Song Minjae
f5db4cb2fb have no idea how LFS works :/
Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
2017-03-03 12:18:14 +09:00
Song Minjae
12b04fabdf caves and stuff
Former-commit-id: 248077312d8561ad01819a43a4c4a5205c122ff4
Former-commit-id: f4dc915a66bd26338376b9d6008f136fb36b3060
2017-01-30 22:39:34 +09:00
Song Minjae
e9c7ef4930 PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
2017-01-16 18:24:19 +09:00
Song Minjae
8ae07c8d20 working tapestry decoder and fixture object
Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
2017-01-14 16:00:07 +09:00
Song Minjae
135f8f86e8 fixed discrepancy between 64- and 16-colour palettes
Former-commit-id: 71fdc236220f77fd3f3eb7fef9bf9c75d1a10996
Former-commit-id: d3ffbfa92e18fdd36e07607faddaadb8faa5739d
2017-01-09 23:25:57 +09:00
Song Minjae
f7d055806b sprites!
Former-commit-id: 099c7d1b27988830f6c2d876684d4675078170e9
Former-commit-id: eea5b0ff2a04142e1a19505a98c252a6ca5aa666
2017-01-09 23:22:31 +09:00
Song Minjae
0f8f64cddf wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
2017-01-09 22:56:15 +09:00
Song Minjae
ea73ff3153 16/64 tapestry palettes, sample tapestry image (theworld)
Former-commit-id: 74858cf3203e1da643e50d57b277d18d4a516735
Former-commit-id: 92a626c5a2e340d0d6995d14c7724e7de58bc1e6
2017-01-06 00:02:49 +09:00
Song Minjae
71294a6bd1 64 colour palette test
Former-commit-id: 44420079369d6a7ea4752d390608ca2174594a99
Former-commit-id: 84c6fcd4f7deb0e8648e0e8a8b6cf578ff872cb4
2016-12-29 21:35:46 +09:00
Song Minjae
e501b356cd colourmaps for virtualcomputers, adding 64-col
Former-commit-id: 7db2015263d5a48eda8f96e215352d62f6e23602
Former-commit-id: c0df19ce699cc19c72e0a67133dba129cd98f9dd
2016-12-19 00:15:54 +09:00
GAME\Geun
e4886acc92 dress폴더생성&handidas초판
Former-commit-id: 5a8353b8213f72455c99be09c29f6de8fac103f0
Former-commit-id: 0f391dc1bf05d69102b1f6cf82fd6c5560666a37
2016-10-27 21:18:50 +09:00
GAME\Geun
a25983f513 add tiki_smoke
Former-commit-id: 4944b6107fb3dae6595d1aa69cdb86a45bf1eeac
Former-commit-id: d555bf490565d91f4fdde997f61d81bb7d31f97f
2016-09-30 14:19:05 +09:00
Song Minjae
abf167d6b8 computer with term lib: somewhat works; new cobblestone texture
Former-commit-id: 8a1a21cc1ea874ec1c243cae7b1e920bdab3be4f
Former-commit-id: ee7aeb05896a36960050f0656764ccf477e5f90d
2016-09-14 20:28:43 +09:00
Song Minjae
ee647652d2 fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47
Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
2016-07-27 00:20:36 +09:00