Commit Graph

15 Commits

Author SHA1 Message Date
minjaesong
7a42066392 electric: rising/falling edge and level detection 2023-06-19 18:42:08 +09:00
minjaesong
7c966b0da8 support for texture packs 2022-02-23 17:59:38 +09:00
minjaesong
1060d96364 IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea' 2022-01-13 09:55:51 +09:00
minjaesong
f456ed3de3 apparently I was just doing it wrong :/ 2021-12-03 19:48:16 +09:00
minjaesong
ebc762e90a workign on the modloader in progress 2021-12-03 16:39:46 +09:00
minjaesong
8f834fe869 Renamed AppLoader into App 2021-09-09 09:48:33 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00
minjaesong
21a7a38477 codices serialised into the savegame 2021-09-04 20:45:57 +09:00
minjaesong
6bea9c9f07 moved Codices out of the singleton so they can be serialised 2021-09-04 17:55:37 +09:00
minjaesong
57e4b83649 game load wip 2021-09-03 17:54:10 +09:00
minjaesong
e15d5c9b05 completely abolishing GSON; new save format impl wip 2021-08-23 16:55:51 +09:00
minjaesong
b2805ba09f new wire property: branching 2021-08-15 00:55:56 +09:00
minjaesong
1754c619f5 wire pieces will be 'lit' when it receives power (power propagation not implemented) 2021-08-09 17:28:27 +09:00
minjaesong
b10fb0a30b wire actor renders; functionality still wip 2021-07-31 14:18:52 +09:00
minjaesong
5aacbe84b8 wire is back! but not the render 2021-07-28 14:22:13 +09:00