Commit Graph

1242 Commits

Author SHA1 Message Date
minjaesong
ab49846611 removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
2018-07-03 22:17:34 +09:00
minjaesong
de19f49d26 making debugwindow to appear again 2018-07-03 14:33:20 +09:00
minjaesong
1476ea737e making debugwindow to appear again 2018-07-03 14:33:20 +09:00
minjaesong
9ade08013f intro screen flipped correctly, build passes 2018-07-03 14:28:30 +09:00
minjaesong
305e992da6 intro screen flipped correctly, build passes 2018-07-03 14:28:30 +09:00
minjaesong
6b929ac107 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00
minjaesong
7a05931da8 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00
minjaesong
108a3e6188 title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
c1f829291a title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
07681110c7 IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00
minjaesong
069eca7d9c IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00
minjaesong
abd1827182 still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
2018-06-28 21:31:39 +09:00
minjaesong
872124429d still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
2018-06-28 21:31:39 +09:00
minjaesong
9736d39e04 trying to optimise the rendering, this is BEFORE job 2018-06-26 09:10:05 +09:00
minjaesong
1ca3fff17e trying to optimise the rendering, this is BEFORE job 2018-06-26 09:10:05 +09:00
minjaesong
8daf0a2c38 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
d7c8b7f8f7 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
6bbfd5d167 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
baf2a47d75 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
4664c9ba0d ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
33c326febe ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
d11fd281f4 colourutil update 2018-02-16 10:49:13 +09:00
minjaesong
85dac4a109 colourutil update 2018-02-16 10:49:13 +09:00
minjaesong
40423ede52 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
2701934f89 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
941d9fa107 rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
c8debd351f rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
51a2e47430 cheat detected notification 2017-12-10 14:32:32 +09:00
minjaesong
f3075dfc18 cheat detected notification 2017-12-10 14:32:32 +09:00
minjaesong
6715308f88 language vars are fully moved to apploader 2017-11-25 22:29:59 +09:00
minjaesong
6901b17bb6 language vars are fully moved to apploader 2017-11-25 22:29:59 +09:00
minjaesong
35f2cf6b4d tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
d9258bcb84 tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
f45a3d252a inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
b5e908d271 inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
ade77473c4 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
60d1a5cea2 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
7cd7b4047f postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
a22d2dbb92 postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
f5636fe0d3 hacked the titlescreen to fix resize-related UI shit 2017-11-01 15:46:09 +09:00
minjaesong
b892d2e70c hacked the titlescreen to fix resize-related UI shit 2017-11-01 15:46:09 +09:00
minjaesong
948f922041 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
cec6d9c3c2 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
6c72bef0de black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
0266f518fc black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
fe21340186 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
f72f18a821 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
516314c47f "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
c2ac328cab "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
55cdac9269 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00