Commit Graph

150 Commits

Author SHA1 Message Date
minjaesong
6df79b96dd lightmap draw shift fixed; game will properly resize 2017-10-16 22:47:16 +09:00
minjaesong
06949848f8 player sprites now aligned to hitbox && drawn at centre of the screen 2017-10-13 00:36:03 +09:00
minjaesong
0e1c46f18d Houston, we have a render (again) 2017-10-07 22:21:37 +09:00
minjaesong
fe8163c1e4 Feature idea I had around for months 2017-09-22 00:22:35 +09:00
minjaesong
1c6560797d terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
d0702c9159 trying to tile by shader 2017-08-25 19:37:12 +09:00
minjaesong
2bf9acb07a some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
64f36d2d7c load app using apploader -- no more black screen on app load 2017-08-01 23:55:48 +09:00
minjaesong
65bc67710c RemoCons fully working; also fixed my stupidity 2017-07-26 17:03:22 +09:00
minjaesong
528fdc9fc5 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
33a774b5b7 Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
31b7203d01 some bayer matrix things and my discoveries 2017-07-17 12:22:15 +09:00
minjaesong
5499ded796 wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
d241e5cbb0 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
49a9278c59 load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00
minjaesong
fc9516fd39 how changing the screen should be done 2017-07-13 01:34:09 +09:00
minjaesong
bad6ff296a working UV simulation using alpha channel 2017-07-12 02:35:36 +09:00
minjaesong
1e9c04d7c0 working world-glow blend 2017-07-11 13:34:14 +09:00
minjaesong
8504337da9 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
f676938176 control scheme update 2017-07-05 12:49:26 +09:00
minjaesong
41f9f4032d barely managed to fix inventory UI 2017-07-04 01:27:18 +09:00
minjaesong
b7fb8ff4da putting ore vein prototype on main sheet; also a commit before fuck-up 2017-07-03 19:26:00 +09:00
minjaesong
2ea3ce0c67 fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
9b32cf63ff fixed bad color rendering on blocksdrawer and lightmaprenderer 2017-07-02 21:53:50 +09:00
minjaesong
4a54c87826 keyboard control ported to GDX (at least as much as I can right now) 2017-07-01 18:31:00 +09:00
minjaesong
7248616e58 ore veins 2017-06-30 02:06:53 +09:00
minjaesong
33b5a21c26 blocks camera and framebuffer seems working 2017-06-30 01:50:06 +09:00
minjaesong
1095cb451f can see camera working but not the actor gravity 2017-06-28 22:15:42 +09:00
minjaesong
4472722c5d a commit before heading to the airport 2017-06-23 02:18:03 +09:00
minjaesong
ab846ad805 More game-related documentations 2017-06-22 19:00:15 +09:00
minjaesong
ad481853bb LibGDX, here I am. 2017-06-22 02:31:07 +09:00
minjaesong
e07e321ee3 gdx font almost working
- TODO: bulgarian/serbian, shadow
2017-06-16 18:52:03 +09:00
minjaesong
6e403f97f8 re-arranged all the docs in more convenient fashion 2017-06-16 15:10:55 +09:00
minjaesong
12c6f6fd04 more inlining and minor performance tweaks on LightmapRenderer 2017-06-12 04:04:54 +09:00
minjaesong
980c92f213 more minor changes 2017-06-11 18:01:03 +09:00
minjaesong
67ca216243 test watches 2017-06-11 01:22:46 +09:00
minjaesong
c5765fc08a lightmap and skybox update 2017-06-03 00:07:47 +09:00
minjaesong
85ab2a2066 various patches and renaming; thai-variable font sheet 2017-05-27 20:05:12 +09:00
minjaesong
5255ae60af Terrarum Sans Bitmap: wider hangul 2017-05-25 00:04:21 +09:00
minjaesong
905ab1004c light de-banding when they exceed 255 out of 1023 2017-05-22 20:36:20 +09:00
minjaesong
ccbf56b322 still glitchy but working? 2017-05-12 16:08:23 +09:00
minjaesong
87213e8fbd lcd font update 2017-05-12 04:35:28 +09:00
minjaesong
572fbb4b9c at least it snaps without hacks; adding one important documentaion 2017-05-08 00:47:21 +09:00
minjaesong
959873413d fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
2017-05-07 18:39:26 +09:00
minjaesong
c9d786390c forgot to commit... 2017-05-07 00:48:57 +09:00
minjaesong
165ae1777b some organisation, Base32 password generator 2017-05-03 02:37:03 +09:00
Song Minjae
1375f91505 A commit to save my soul as I'm going to fuck up things a bit... 2017-04-30 21:26:20 +09:00
Song Minjae
9a7885fc80 kotlin runtime update 2017-04-29 22:53:32 +09:00
Song Minjae
9508249533 blocks now have properly formatted ids 2017-04-29 00:05:10 +09:00
Song Minjae
3498a100a4 clean ice tex fix 2017-04-28 21:52:05 +09:00