minjaesong
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ae1e99aa3e
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layer seems load, need to write better test-able code
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2018-10-05 22:13:55 +09:00 |
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minjaesong
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d2b7c76734
|
new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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2018-10-03 19:20:11 +09:00 |
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minjaesong
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98539e698f
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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03b642ddd3
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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b40af8e1b3
|
more remoCon thingies
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2018-08-30 21:30:39 +09:00 |
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minjaesong
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c381250665
|
UI Remote Controller reworked (now 90% less stupidity)
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2018-08-30 17:24:53 +09:00 |
|
minjaesong
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eee8a18875
|
dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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abd1827182
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still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
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2018-06-28 21:31:39 +09:00 |
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minjaesong
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8daf0a2c38
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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6bbfd5d167
|
scrollable inventory with up/down UI button
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2018-05-09 19:41:04 +09:00 |
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minjaesong
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d11fd281f4
|
colourutil update
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2018-02-16 10:49:13 +09:00 |
|
minjaesong
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40423ede52
|
adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
|
minjaesong
|
51a2e47430
|
cheat detected notification
|
2017-12-10 14:32:32 +09:00 |
|
minjaesong
|
6715308f88
|
language vars are fully moved to apploader
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2017-11-25 22:29:59 +09:00 |
|
minjaesong
|
35f2cf6b4d
|
tooltip UI; tooltip in the inventory
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2017-11-25 17:56:57 +09:00 |
|
minjaesong
|
f45a3d252a
|
inventory grid mode buttons working highlight
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2017-11-07 23:29:07 +09:00 |
|
minjaesong
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f5636fe0d3
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hacked the titlescreen to fix resize-related UI shit
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2017-11-01 15:46:09 +09:00 |
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minjaesong
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948f922041
|
encumbrance meter for new inventory
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2017-10-30 04:28:27 +09:00 |
|
minjaesong
|
6c72bef0de
|
black background for inventory
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2017-10-29 13:26:34 +09:00 |
|
minjaesong
|
fe21340186
|
working "equipped" view with unequip
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2017-10-28 15:07:58 +09:00 |
|
minjaesong
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516314c47f
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"equipped" indicator on item grid
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2017-10-25 05:53:39 +09:00 |
|
minjaesong
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55cdac9269
|
fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible
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2017-10-24 07:25:05 +09:00 |
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minjaesong
|
a506269906
|
catbar and grid: updates and renders as intended
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2017-10-24 00:21:13 +09:00 |
|
minjaesong
|
77b563396e
|
at least some of the new UIs are working
|
2017-10-23 03:44:45 +09:00 |
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minjaesong
|
a8398765c6
|
somehow fixed a consolewin bug
- It would read a key even if it's closed
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2017-10-18 03:52:11 +09:00 |
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minjaesong
|
e3ac877c3d
|
Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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minjaesong
|
1149311076
|
module UI now has margin; game update will drop consecutive updates if its try count is exhausted (reduced lag after window move/resize)
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2017-09-15 01:40:12 +09:00 |
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minjaesong
|
82ddfeb6ee
|
Light fuck: At least I've figured out what the fuck was wrong with.
|
2017-09-12 21:29:45 +09:00 |
|
minjaesong
|
2bf9acb07a
|
some sort of error screen impl
|
2017-08-20 22:10:47 +09:00 |
|
minjaesong
|
64f36d2d7c
|
load app using apploader -- no more black screen on app load
|
2017-08-01 23:55:48 +09:00 |
|
minjaesong
|
65bc67710c
|
RemoCons fully working; also fixed my stupidity
|
2017-07-26 17:03:22 +09:00 |
|
minjaesong
|
86d3a4a08d
|
UIs wont FOR SURE update (more like, process events) anymore when they are not visible
|
2017-07-25 18:34:23 +09:00 |
|
minjaesong
|
33da9777ea
|
UI: sub-UIs work?
|
2017-07-25 17:21:02 +09:00 |
|
minjaesong
|
07ee987411
|
fixed quickbar and piemenu texture
|
2017-07-23 19:55:06 +09:00 |
|
minjaesong
|
c595270faa
|
leak patched I guess
|
2017-07-23 17:38:57 +09:00 |
|
minjaesong
|
d753365e54
|
titlescreen: camera follows terraini undulation
|
2017-07-22 18:27:58 +09:00 |
|
minjaesong
|
116b4cc390
|
title screen renders well
|
2017-07-21 20:28:12 +09:00 |
|
minjaesong
|
a5dd5b9e98
|
generalised things so that they would work outside of ingame.world; title screen wip
|
2017-07-21 19:59:51 +09:00 |
|
minjaesong
|
f51417e709
|
action listener on textbutton list
|
2017-07-20 22:25:40 +09:00 |
|
minjaesong
|
fd7d724f39
|
parallax (sky looks bluer when you go up)
|
2017-07-20 18:39:05 +09:00 |
|
minjaesong
|
528fdc9fc5
|
limitedly successful attempt to create a title screen
|
2017-07-20 00:36:41 +09:00 |
|
minjaesong
|
33a774b5b7
|
Ingame's Player is now mandatory; player spawn on right position
|
2017-07-18 00:19:55 +09:00 |
|
minjaesong
|
58205e5eb5
|
Inventory UI: items page button
|
2017-07-17 14:37:10 +09:00 |
|
minjaesong
|
c9932fc81b
|
simplified a structure of UIs a bit
|
2017-07-16 23:15:32 +09:00 |
|
minjaesong
|
145a4e5e71
|
dithered skybox
|
2017-07-16 05:03:04 +09:00 |
|
minjaesong
|
057df6632a
|
camera clamping, UI resize
|
2017-07-15 02:02:30 +09:00 |
|
minjaesong
|
d241e5cbb0
|
disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
|
2017-07-13 17:53:40 +09:00 |
|
minjaesong
|
bad6ff296a
|
working UV simulation using alpha channel
|
2017-07-12 02:35:36 +09:00 |
|
minjaesong
|
1e9c04d7c0
|
working world-glow blend
|
2017-07-11 13:34:14 +09:00 |
|
minjaesong
|
5a5fb45c3b
|
diching RGB10; colors are now fully vec3
|
2017-07-09 02:21:24 +09:00 |
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