minjaesong
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afba402c6c
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the entire game will use new smooth delta
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2019-01-21 05:22:49 +09:00 |
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Minjae Song
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2335312081
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WIP removing fluid marker block
see "work_files/todo_platforms.png"
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2018-12-29 17:04:46 +09:00 |
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minjaesong
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bf9c172206
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minor edits
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2018-12-02 17:34:01 +09:00 |
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Minjae Song
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74d76440ee
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new outputstream for bytearray64
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2018-10-06 01:16:26 +09:00 |
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minjaesong
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397b2a8795
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abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
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2018-10-05 23:40:03 +09:00 |
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minjaesong
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626aa710c1
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layer export: tested output seems legit but can't confirm
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2018-10-04 23:46:24 +09:00 |
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minjaesong
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78fc6fc657
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GameWorld: adding "worldIndex"; more save/load stuffs
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2018-10-03 23:15:24 +09:00 |
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minjaesong
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967eafe8a3
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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eee8a18875
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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8daf0a2c38
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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