Commit Graph

37 Commits

Author SHA1 Message Date
minjaesong
9382054060 some more blocks 2019-03-04 02:48:49 +09:00
minjaesong
648be6d041 brighter corners on the tile mask 2019-03-02 22:48:24 +09:00
minjaesong
b5ad28f22a fluid masks tga 2019-03-02 20:20:00 +09:00
minjaesong
65cc484475 enough resources to test impl the thing 2019-03-01 03:22:46 +09:00
minjaesong
8e23138881 I put wrong colour on the terrain mask type3 2019-03-01 02:20:14 +09:00
minjaesong
5de290aef9 block masks and docs according to the new dynamic whatever 2019-02-28 00:15:17 +09:00
minjaesong
3058f0c277 terrain mask PSDs 2019-02-26 17:26:19 +09:00
minjaesong
49f8b8d1c8 terrain quarried stone fix 2019-02-16 19:56:12 +09:00
minjaesong
0f9e13d499 better and random-coloured grass 2019-02-08 09:27:13 +09:00
minjaesong
f712c143d0 #21, also making seasonal grasses easier on PSD 2019-02-01 18:47:02 +09:00
minjaesong
a64da6454b See Github issue #15 2019-01-15 05:50:36 +09:00
minjaesong
e926b0175f Gzipping PSDs; every art must be alpha premultiplied; added converter batch 2019-01-13 21:23:01 +09:00
Minjae Song
e5ea32ba56 rendering scheme of the world changed, fluids draw as intended
But my idea wasn't very stellar, *sigh*
2018-12-22 02:08:08 +09:00
Minjae Song
597e1acee4 fluidmap won't have errenous behaviour at the world edge; tga alpha fix 2018-12-19 01:53:09 +09:00
Minjae Song
8e6fcf0b8a bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw 2018-12-16 02:10:04 +09:00
minjaesong
10ee5f0f0f drawing of the tile breakage 2018-11-10 21:09:02 +09:00
minjaesong
d435ec4ebb writeworldinfo tested to be working 2018-10-08 18:15:05 +09:00
minjaesong
a702aac12f removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
2018-07-03 22:17:34 +09:00
minjaesong
f0907d9737 ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
d70aabc1b4 computery stuff and new set of wires 2018-03-04 19:15:43 +09:00
minjaesong
e565a9f173 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
0ab914a815 terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
3a1379e376 Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
7e417ed8c7 putting ore vein prototype on main sheet; also a commit before fuck-up 2017-07-03 19:26:00 +09:00
Song Minjae
9508249533 blocks now have properly formatted ids 2017-04-29 00:05:10 +09:00
Song Minjae
3498a100a4 clean ice tex fix 2017-04-28 21:52:05 +09:00
Song Minjae
7a3e7546de Sandstone connectivity change
- TODO do the same with ice block
2017-04-28 17:07:45 +09:00
Song Minjae
e0a23f6089 more housecleaning 2017-04-19 22:56:10 +09:00
Song Minjae
aa4fbba711 about issue #17 2017-04-19 21:15:09 +09:00
Song Minjae
fcd378c51a Some space saving, terrain reads GZip directly 2017-04-19 16:15:14 +09:00
Song Minjae
84f91e6a7a brighter soil and grass tex
Former-commit-id: 8457edfdd297ddef3ebc6c6327611a42d21dbb44
2017-03-31 17:26:01 +09:00
Song Minjae
f5db4cb2fb have no idea how LFS works :/
Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
2017-03-03 12:18:14 +09:00
Song Minjae
0f8f64cddf wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
2017-01-09 22:56:15 +09:00
Song Minjae
abf167d6b8 computer with term lib: somewhat works; new cobblestone texture
Former-commit-id: 8a1a21cc1ea874ec1c243cae7b1e920bdab3be4f
Former-commit-id: ee7aeb05896a36960050f0656764ccf477e5f90d
2016-09-14 20:28:43 +09:00
Song Minjae
4b1c60cfb8 new wire and gadgets (switcher, cutter, director, bridge), more tweak on sprites, tweak on illuminator light colour
Former-commit-id: 22b5134093b18d7475ca91ca6df16f40b17e748e
Former-commit-id: 7788e32fb535ba5aec444f6355a46ff7c009e6de
2016-03-08 18:10:06 +09:00
Song Minjae
ef44aae418 Redone collision detection. FIXME: Jump to teleport to ceiling (erratic behaviour on negative facing), nameset in CSV, documentation for RAWs, unicode punctuations in font, environmental colour overlaying (mux) in MapDrawer, actor luminosity is now actorvalue, camera now will center to center of the player, test tile remove and place,
Former-commit-id: 890f8a703f9f9f5a6b6a7c26b2f5d9928d63cf40
Former-commit-id: 9b9d5afd32871cc791d525ff2aafe693205d8c54
2016-02-29 23:44:39 +09:00
Song Minjae
d5c99aad5e First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
2016-02-05 13:36:35 +09:00