minjaesong
4087a93142
generalised things so that they would work outside of ingame.world; title screen wip
2017-07-21 19:59:51 +09:00
minjaesong
f71905b880
asynch update and render (aka frameskip)
2017-07-08 20:38:05 +09:00
minjaesong
e2da14da8a
keyboard control ported to GDX (at least as much as I can right now)
2017-07-01 18:31:00 +09:00
minjaesong
8e5e95e5a9
LibGDX, here I am.
2017-06-22 02:31:07 +09:00
Song Minjae
fed45d9fe6
no memory leak on ImageBuffer rendering
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Turns out, <ImageBuffer>.image creates new Image instance which will NEVER be reclaimed (which causes OutOfMemoryError) unless manually destroy()ed.
Former-commit-id: 34840cf63e52e5635ec8acd5fb1bb78923c61063
Former-commit-id: aca4388320fae022a4744f75c1b0f66b544bdafb
2017-02-25 02:39:02 +09:00
Song Minjae
71f2aa0e53
newfontsystem branch init commit
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Former-commit-id: f132b6c4e1a51146fb7522686e24008640e88c45
2017-02-11 16:45:47 +09:00
Song Minjae
2131e86e76
more efficient particles
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Former-commit-id: 56dad88ecd715ad6e357e33b903851a47a358dcd
Former-commit-id: c85c0b759a447c0461563d98156f59879fa95db2
2017-01-22 04:13:45 +09:00
Song Minjae
56a012d843
actorwithbody splitted in favour of new particle type
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Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
2017-01-21 16:52:16 +09:00
Song Minjae
47e3ffb6ce
PNG -> TGA
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Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
2017-01-16 18:24:19 +09:00
Song Minjae
3130e0eb63
working tapestry decoder and fixture object
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Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
2017-01-14 16:00:07 +09:00
Song Minjae
aca08ea96b
sprites!
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Former-commit-id: 099c7d1b27988830f6c2d876684d4675078170e9
Former-commit-id: eea5b0ff2a04142e1a19505a98c252a6ca5aa666
2017-01-09 23:22:31 +09:00