minjaesong
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b02f4d7703
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sprite: emissive layer
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2024-01-27 01:27:45 +09:00 |
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minjaesong
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6f4e60284b
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user-selectable compression methods: zstd and snappy
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2023-12-21 03:48:18 +09:00 |
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minjaesong
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44ff974b86
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MUCH faster bytearray64 dump to physical drive
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2023-12-21 03:46:29 +09:00 |
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minjaesong
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b843438d2d
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registering gamemode 'survival'
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2023-12-06 00:38:46 +09:00 |
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minjaesong
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a432099f19
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poi import wip
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2023-10-23 17:08:40 +09:00 |
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minjaesong
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647c7ea865
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gamemode on savegame format
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2023-10-20 20:23:38 +09:00 |
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minjaesong
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3d34363525
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added snapshot to versioning scheme
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2023-10-04 21:42:15 +09:00 |
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minjaesong
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e01183101f
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quicksave to write modification time to the disk
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2023-09-19 18:15:42 +09:00 |
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minjaesong
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0229cf501c
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fix: autosave being god damn slow
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2023-09-19 15:06:49 +09:00 |
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minjaesong
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72029ed458
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new world screen for loading imported players
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2023-08-25 16:47:00 +09:00 |
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minjaesong
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75fcb5be5b
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new import screen
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2023-08-25 15:49:35 +09:00 |
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minjaesong
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173f99f87d
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two getthumbnail funs merget into one
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2023-07-11 19:52:56 +09:00 |
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minjaesong
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64e05a4f17
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load list: thumbnail on management scr
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2023-07-11 15:18:44 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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c93b70f537
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world portal: rename and delete now working
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2023-07-09 19:17:13 +09:00 |
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minjaesong
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f95bc36c98
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and now fa and fis works the same? wtf?
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2023-07-08 03:33:02 +09:00 |
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minjaesong
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d507d84950
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the file io is cursed
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2023-07-08 03:12:15 +09:00 |
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minjaesong
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fcaf4c97f1
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seemingly working world teleporter (no saving... ui tho)
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2023-07-03 00:10:46 +09:00 |
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minjaesong
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057905c3b7
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thumb generation for player saves
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2023-06-27 01:21:05 +09:00 |
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minjaesong
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2b50562002
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save juggling for autosaves
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2023-06-26 23:10:52 +09:00 |
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minjaesong
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3d13941060
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new savegame loading wip
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2023-06-24 23:44:48 +09:00 |
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minjaesong
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76bfc0fde4
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world portal gui wip
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2023-05-28 20:55:47 +09:00 |
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minjaesong
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68b5d15944
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disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
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2023-05-17 19:52:51 +09:00 |
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minjaesong
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6302f0402f
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a tily updates to the savegame format handling -- read the SAVE_FORMAT.md
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2023-04-09 12:43:00 +09:00 |
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minjaesong
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f0b1d7f1bd
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some old changes I forgot to commit
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2023-02-28 04:37:32 +09:00 |
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minjaesong
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71fd92ad17
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Virtual Disk doc fix typos and minor rewrites
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2022-12-21 04:12:37 +09:00 |
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minjaesong
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39318b1508
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tevd: bytearray64 update
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2022-12-17 05:45:52 +09:00 |
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minjaesong
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60c0dd4c06
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tevd: bytearray64 update
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2022-12-17 05:31:37 +09:00 |
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minjaesong
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fab1b168aa
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typo fix
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2022-12-14 15:18:19 +09:00 |
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minjaesong
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b2479028af
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adding 'kind flag' to the savegame format so the file can be determined if it contains player or world data
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2022-12-04 16:09:07 +09:00 |
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minjaesong
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400cdd5b3c
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fixed a bug when loading a packaged player, loading a spriteglow would read normal sprite's data instead
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2022-12-04 03:38:17 +09:00 |
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minjaesong
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7905de5481
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serialisation of the world is split into two packages: complex one is moved under the modulebasegame package
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2022-09-03 23:05:49 +09:00 |
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minjaesong
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e4caf29791
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adding loadorder to savegame
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2022-08-31 02:40:46 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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ee8da4df84
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rudimentary deploy system
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2022-01-24 01:33:24 +09:00 |
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minjaesong
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0a5b9c1f2f
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modification date now writes successfully
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2022-01-12 16:38:43 +09:00 |
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minjaesong
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9797094cae
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savegames array itself is correctly sorted but the UI is not and lastmodified time is also not written
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2022-01-12 11:10:57 +09:00 |
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minjaesong
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0d14f9e027
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a point to insert the item image to the item sprite
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2022-01-06 14:56:36 +09:00 |
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minjaesong
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27ddb76df7
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fixed a bug where storagechest would not show anything on the item slot; changed inventory UI so that it would sync with the Toolkit.Theme
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2021-10-29 15:00:16 +09:00 |
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minjaesong
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d5eef2a687
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rename 'tvda' -> 'savegame'
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2021-10-20 10:38:42 +09:00 |
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