Commit Graph

157 Commits

Author SHA1 Message Date
minjaesong
f0907d9737 ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
d70aabc1b4 computery stuff and new set of wires 2018-03-04 19:15:43 +09:00
minjaesong
e565a9f173 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
f8568899d9 rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
3936d381d2 196 dithering instead of 625 2017-12-10 14:33:12 +09:00
minjaesong
b33309c784 tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
40216b1ac9 inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
6e589d5324 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
f1359386b9 postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
b2e0913ff5 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
341d5e696c working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
977df44316 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00
minjaesong
d1f3a491f1 catbar and grid: updates and renders as intended 2017-10-24 00:21:13 +09:00
minjaesong
07c1714751 at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
0004240c52 somehow fixed a consolewin bug
- It would read a key even if it's closed
2017-10-18 03:52:11 +09:00
minjaesong
367304d0bb player sprites now aligned to hitbox && drawn at centre of the screen 2017-10-13 00:36:03 +09:00
minjaesong
681dd84cb3 Houston, we have a render (again) 2017-10-07 22:21:37 +09:00
minjaesong
b16de87dd5 Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
5ebb83f1ed Scientifically correct moondial
Flipped crescents are my mistake 😄
2017-09-19 14:43:06 +09:00
minjaesong
d5450cd128 Light fuck: At least I've figured out what the fuck was wrong with. 2017-09-12 21:29:45 +09:00
minjaesong
9ed0046417 at least now I know which part is to be patched... 2017-09-09 02:45:58 +09:00
minjaesong
959019f9b3 now I can't even tell if it's working as intended or not 2017-08-30 22:16:10 +09:00
minjaesong
d8fe375c0c new blocks drawer WIP 2017-08-29 21:06:30 +09:00
minjaesong
0ab914a815 terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
827bd23d6f camera moving works 2017-08-28 02:27:53 +09:00
minjaesong
adbd569a5b Tiling shader -- FIXME: cameraTranslation not working as it should 2017-08-27 23:55:54 +09:00
minjaesong
62c1f34b88 fucking finally... (needs cleanup) 2017-08-27 23:47:30 +09:00
minjaesong
3ffbb8bef6 tiling using shader, sorta works 2017-08-26 23:48:07 +09:00
minjaesong
e7c4a7b1e8 trying to tile by shader 2017-08-25 19:37:12 +09:00
minjaesong
13ff4ddebb some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
2248674c98 better dithering 2017-08-07 01:09:04 +09:00
minjaesong
aa238eb65c load app using apploader -- no more black screen on app load 2017-08-01 23:55:48 +09:00
minjaesong
5c2b1e7586 RemoCons fully working; also fixed my stupidity 2017-07-26 17:03:22 +09:00
minjaesong
3d622835c7 UI: sub-UIs work? 2017-07-25 17:21:02 +09:00
minjaesong
30b43eaab5 fixed quickbar and piemenu texture 2017-07-23 19:55:06 +09:00
minjaesong
ca6b74199d more compatible shader 2017-07-23 18:23:53 +09:00
minjaesong
a3a5b7ff57 leak patched I guess 2017-07-23 17:38:57 +09:00
minjaesong
b50768f2b8 titlescreen: camera follows terraini undulation 2017-07-22 18:27:58 +09:00
minjaesong
48b8923434 parallax (sky looks bluer when you go up) 2017-07-20 18:39:05 +09:00
minjaesong
15dbd16766 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
3a1379e376 Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
a3d7e42a22 Inventory UI: items page button 2017-07-17 14:37:10 +09:00
minjaesong
2423c7540b some bayer matrix things and my discoveries 2017-07-17 12:22:15 +09:00
minjaesong
485cbe1206 simplified a structure of UIs a bit 2017-07-16 23:15:32 +09:00
minjaesong
942971f456 dithered skybox 2017-07-16 05:03:04 +09:00
minjaesong
9f56ca2e99 bayer-dithering shader revisited 2017-07-15 18:35:57 +09:00
minjaesong
dfa2a0a86d wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
75cd080023 load screen adj, faster gravity response for standard 2017-07-14 18:48:48 +09:00
minjaesong
2a5cb3ee38 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
fb899dae2d load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00