minjaesong
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fa4b5df19c
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finally decided the world size of small/normal/large/huge
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2021-03-01 14:56:53 +09:00 |
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minjaesong
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7900309f30
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slate layer; new stone 'marble'
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2021-02-28 16:33:12 +09:00 |
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minjaesong
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37c6ffd062
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new cobblestone texture, layer transition dithering with buffer layer
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2021-02-28 11:30:10 +09:00 |
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minjaesong
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6cf8553ac2
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terragen now works column-wise (wip soil-rock layer dithering)
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2021-02-28 09:44:40 +09:00 |
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minjaesong
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e4c7ed581c
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fixing bug where the crafting table (or something) would placed and ui opened at the same time
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2021-02-25 14:31:36 +09:00 |
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minjaesong
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2a72cc03bb
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fixing loadscreen visual
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2021-02-25 11:23:07 +09:00 |
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minjaesong
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795f0ab853
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walls now work
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2021-02-25 11:11:47 +09:00 |
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minjaesong
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5f16f71b0a
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fixing random terragen crash? (was it block change event too big?)
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2021-02-25 10:15:37 +09:00 |
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minjaesong
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ed0bec0ee8
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item is useable (wall is not!); tile breakage works confirmed
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2021-02-24 16:46:37 +09:00 |
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minjaesong
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36387753b1
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game compiles but: render is wrong; can't have any wall items
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2021-02-20 16:53:22 +09:00 |
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minjaesong
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295dd8b8d6
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wippie
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2021-02-15 16:25:47 +09:00 |
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minjaesong
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0292115f89
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wipwip
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2021-02-14 10:07:08 +09:00 |
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minjaesong
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9eb757b7b9
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wip 2
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2021-02-11 20:45:38 +09:00 |
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minjaesong
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8fdc11288c
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the-flattening wip
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2021-02-10 17:48:01 +09:00 |
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minjaesong
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73acaea025
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65536 Blocks!!!
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2021-02-09 17:53:33 +09:00 |
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minjaesong
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cdcf945e43
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inventoryui: adjusting inventory gap magic number so that inventory look pretty on 720p
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2020-12-26 18:20:07 +09:00 |
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minjaesong
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5685243443
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light whitewash version 1
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2020-12-01 17:50:47 +09:00 |
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minjaesong
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bed6f74462
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screenshots will take unique name
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2020-11-25 13:39:17 +09:00 |
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minjaesong
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5d46402b27
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finaly fixing 720p bug (issue #36)
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2020-11-21 22:04:59 +09:00 |
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minjaesong
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e97a74483f
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trying to fix the '720p' bug but faild :/
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2020-11-21 17:56:22 +09:00 |
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minjaesong
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b8a7dee7ac
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config: user-configurable control entries now have config- prefix
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2020-11-21 11:24:15 +09:00 |
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minjaesong
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ab780fd246
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code cleanup
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2020-11-11 11:04:59 +09:00 |
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minjaesong
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4a0e6393d0
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variable renaming
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2020-10-25 11:37:05 +09:00 |
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minjaesong
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0c48b9dce8
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using kotlin's newfangled 'x in xs.indices' instead of 'x in 0 until xs.size'
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2020-10-21 17:42:58 +09:00 |
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minjaesong
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2930336718
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trying to fix the threadexecutor, at least it will throw error if a job failed
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2020-10-21 11:06:35 +09:00 |
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minjaesong
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d5df9df00d
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illegalstateexception -> nullpointerexception
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2020-10-11 13:05:57 +09:00 |
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minjaesong
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8929093432
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add: inventory minimap
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2020-09-18 11:09:33 +09:00 |
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minjaesong
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0bf5baa7e0
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add: inventory esc menu
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2020-09-17 17:00:52 +09:00 |
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minjaesong
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f2902b38b2
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fix: inventory cells not tangible
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2020-09-17 11:22:03 +09:00 |
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minjaesong
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f9883f2516
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q&d hack for ui opacity control using a shader
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2020-09-12 11:24:32 +09:00 |
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minjaesong
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560a38569e
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UI visible and render is offsetted but update is ok
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2020-09-09 15:38:21 +09:00 |
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minjaesong
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7a58cf9edb
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inventory ui transition wip
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2020-08-30 16:09:42 +09:00 |
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minjaesong
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dd1989320d
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less fancy inventory transition WIP
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2020-08-22 18:23:17 +09:00 |
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minjaesong
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0ce9e412a8
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adding title menu element for mod options
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2020-08-22 16:44:37 +09:00 |
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minjaesong
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c0db310a66
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phys arguments are now single PhysProperties object
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2020-07-15 21:58:44 +09:00 |
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minjaesong
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671882014e
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new properties in apploader: aspectRatio
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2020-06-21 13:56:50 +09:00 |
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minjaesong
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5b05a84684
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biome in worldgen
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2020-06-12 15:21:55 +09:00 |
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minjaesong
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043b3bee13
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terragen: making sky-to-ground ratio to be constant
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2020-05-03 10:43:31 +09:00 |
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minjaesong
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1ea7b9f1f6
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more hangul improvements
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2020-05-01 17:13:46 +09:00 |
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minjaesong
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961e375234
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implementing working multithreading Terragen to the game
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2020-04-29 11:26:59 +09:00 |
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minjaesong
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226c8342cb
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more testing on skydome / font change
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2020-04-29 08:48:06 +09:00 |
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minjaesong
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d1aedb9a3d
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updating LibGDX to 1.9.10
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2020-04-19 01:06:25 +09:00 |
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minjaesong
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0200fa8803
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simplified the tiling shader a bit
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2020-04-13 02:13:24 +09:00 |
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minjaesong
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07b9e76090
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Reducing hierarchy by merging ActorWithBody with ActorWBMovable
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2020-03-20 19:30:17 +09:00 |
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minjaesong
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7345a1015f
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fixing bug where the hitbox won't change when actor is rescaled, wip issue #34
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2020-03-10 06:52:40 +09:00 |
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minjaesong
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48b431f4b7
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Fixing bad quickslot behaviour where it would unequip things when the selection changed
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2020-03-09 04:01:03 +09:00 |
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minjaesong
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82bb7ddd0d
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see issue #31
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2020-03-01 01:03:25 +09:00 |
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minjaesong
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73c827b77f
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randomised torch flicker
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2020-02-24 01:00:11 +09:00 |
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minjaesong
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fc99ee72c3
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memoised dynamic luminosity
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2020-02-22 15:47:34 +09:00 |
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minjaesong
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9d51f419f5
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make quickslots work with dynamic items
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2020-02-13 15:08:59 +09:00 |
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