package net.torvald.terrarum.blockproperties /** * Created by minjaesong on 2016-02-21. */ object Block { const val AIR = "basegame:0" // hard coded; this is the standard const val UPDATE = "basegame:1" // hard coded const val STONE = "basegame:16" const val STONE_QUARRIED = "basegame:17" const val STONE_TILE_WHITE = "basegame:18" const val STONE_BRICKS = "basegame:19" const val STONE_GABBRO = "basegame:20" const val STONE_MARBLE = "basegame:21" const val STONE_ORTHOCLASE = "basegame:22" const val STONE_PLAGIOCLASE = "basegame:23" const val STONE_MICROCLINE = "basegame:24" const val STONE_BASALT = "basegame:25" const val STONE_SLATE = "basegame:26" const val STONE_LIMESTONE = "basegame:27" const val DIRT = "basegame:32" const val GRASS = "basegame:33" const val GRASSWALL = "basegame:34" const val CLAY = "basegame:35" const val PLANK_NORMAL = "basegame:48" const val PLANK_EBONY = "basegame:49" const val PLANK_BIRCH = "basegame:50" const val PLANK_ROSEWOOD = "basegame:51" const val TRUNK_NORMAL = "basegame:64" const val TRUNK_EBONY = "basegame:65" const val TRUNK_BIRCH = "basegame:66" const val TRUNK_ROSEWOOD = "basegame:67" const val SAND = "basegame:80" const val SAND_WHITE = "basegame:81" const val SAND_RED = "basegame:82" const val SAND_DESERT = "basegame:83" const val SAND_BLACK = "basegame:84" const val SAND_GREEN = "basegame:85" const val GRAVEL = "basegame:96" const val GRAVEL_GREY = "basegame:97" const val ORE_COPPER = "basegame:112" const val ORE_IRON = "basegame:113" const val ORE_GOLD = "basegame:114" const val ORE_SILVER = "basegame:115" const val ORE_ILMENITE = "basegame:116" const val ORE_AURICHALCUM = "basegame:117" const val RAW_RUBY = "basegame:128" const val RAW_EMERALD = "basegame:129" const val RAW_SAPPHIRE = "basegame:130" const val RAW_TOPAZ = "basegame:131" const val RAW_DIAMOND = "basegame:132" const val RAW_AMETHYST = "basegame:133" const val SNOW = "basegame:144" const val ICE_FRAGILE = "basegame:145" const val ICE_NATURAL = "basegame:146" const val ICE_MAGICAL = "basegame:147" const val GLASS_CRUDE = "basegame:148" const val GLASS_CLEAN = "basegame:149" const val PLATFORM_STONE = "basegame:160" const val PLATFORM_WOODEN = "basegame:161" const val PLATFORM_EBONY = "basegame:162" const val PLATFORM_BIRCH = "basegame:163" const val PLATFORM_ROSEWOOD = "basegame:164" const val TORCH = "basegame:176" const val TORCH_FROST = "basegame:177" const val TORCH_OFF = "basegame:192" const val TORCH_FROST_OFF = "basegame:193" const val ILLUMINATOR_WHITE = "basegame:208" const val ILLUMINATOR_YELLOW = "basegame:209" const val ILLUMINATOR_ORANGE = "basegame:210" const val ILLUMINATOR_RED = "basegame:211" const val ILLUMINATOR_FUCHSIA = "basegame:212" const val ILLUMINATOR_PURPLE = "basegame:213" const val ILLUMINATOR_BLUE = "basegame:214" const val ILLUMINATOR_CYAN = "basegame:215" const val ILLUMINATOR_GREEN = "basegame:216" const val ILLUMINATOR_GREEN_DARK = "basegame:217" const val ILLUMINATOR_BROWN = "basegame:218" const val ILLUMINATOR_TAN = "basegame:219" const val ILLUMINATOR_GREY_LIGHT = "basegame:220" const val ILLUMINATOR_GREY_MED = "basegame:221" const val ILLUMINATOR_GREY_DARK = "basegame:222" const val ILLUMINATOR_BLACK = "basegame:223" const val ILLUMINATOR_WHITE_OFF = "basegame:224" const val ILLUMINATOR_YELLOW_OFF = "basegame:225" const val ILLUMINATOR_ORANGE_OFF = "basegame:226" const val ILLUMINATOR_RED_OFF = "basegame:227" const val ILLUMINATOR_FUCHSIA_OFF = "basegame:228" const val ILLUMINATOR_PURPLE_OFF = "basegame:229" const val ILLUMINATOR_BLUE_OFF = "basegame:230" const val ILLUMINATOR_CYAN_OFF = "basegame:231" const val ILLUMINATOR_GREEN_OFF = "basegame:232" const val ILLUMINATOR_GREEN_DARK_OFF = "basegame:233" const val ILLUMINATOR_BROWN_OFF = "basegame:234" const val ILLUMINATOR_TAN_OFF = "basegame:235" const val ILLUMINATOR_GREY_LIGHT_OFF = "basegame:236" const val ILLUMINATOR_GREY_MED_OFF = "basegame:237" const val ILLUMINATOR_GREY_DARK_OFF = "basegame:238" const val ILLUMINATOR_BLACK_OFF = "basegame:239" const val SANDSTONE = "basegame:240" const val SANDSTONE_WHITE = "basegame:241" const val SANDSTONE_RED = "basegame:242" const val SANDSTONE_DESERT = "basegame:243" const val SANDSTONE_BLACK = "basegame:244" const val SANDSTONE_GREEN = "basegame:245" const val LANTERN = "basegame:256" const val SUNSTONE = "basegame:257" const val DAYLIGHT_CAPACITOR = "basegame:258" const val ACTORBLOCK_TILING_PLACEHOLDER = "basegame:4090" const val ACTORBLOCK_NO_COLLISION = "basegame:4091" const val ACTORBLOCK_FULL_COLLISION = "basegame:4092" const val ACTORBLOCK_ALLOW_MOVE_DOWN = "basegame:4093" const val ACTORBLOCK_NO_PASS_RIGHT = "basegame:4094" const val ACTORBLOCK_NO_PASS_LEFT = "basegame:4095" const val LAVA = "basegame:4094" const val WATER = "basegame:4095" const val NULL = "basegame:-1" const val NOT_GENERATED = "basegame:-2" }