package net.torvald.terrarum.modulebasegame.ui import com.badlogic.gdx.graphics.Camera import com.badlogic.gdx.graphics.Color import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.AppLoader import net.torvald.terrarum.CreditSingleton import net.torvald.terrarum.Terrarum import net.torvald.terrarum.Second import net.torvald.terrarum.ui.UICanvas import net.torvald.terrarum.ui.UIItemTextArea import net.torvald.terrarum.ui.UIItemTextButtonList open class UITitleWallOfText(private val text: List) : UICanvas() { override var openCloseTime: Second = 0f private val textAreaHMargin = 48 override var width = (Terrarum.WIDTH * 0.75).toInt() override var height = Terrarum.HEIGHT - textAreaHMargin * 2 private val textArea = UIItemTextArea(this, Terrarum.WIDTH - width, textAreaHMargin, width, height ) init { uiItems.add(textArea) textArea.setWallOfText(text) } override fun updateUI(delta: Float) { textArea.update(delta) } override fun renderUI(batch: SpriteBatch, camera: Camera) { batch.color = Color.WHITE textArea.render(batch, camera) //AppLoader.printdbg(this, "Rendering texts of length ${text.size}") } override fun doOpening(delta: Float) { } override fun doClosing(delta: Float) { } override fun endOpening(delta: Float) { } override fun endClosing(delta: Float) { } override fun dispose() { } } class UITitleCredits : UITitleWallOfText(CreditSingleton.credit) class UITitleGPL3 : UITitleWallOfText(CreditSingleton.gpl3)