package net.torvald.terrarum.modulebasegame.ui import com.badlogic.gdx.graphics.Camera import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.ui.UICanvas /** * Created by minjaesong on 2017-03-13. */ object NullUI : UICanvas() { override var width: Int = 0 override var height: Int = 0 override var openCloseTime = 0f override fun updateUI(delta: Float) { } override fun renderUI(batch: SpriteBatch, camera: Camera) { } override fun doOpening(delta: Float) { } override fun doClosing(delta: Float) { } override fun endOpening(delta: Float) { } override fun endClosing(delta: Float) { } override fun dispose() { } }