package net.torvald.terrarum.modulebasegame.ui import com.badlogic.gdx.Gdx import com.badlogic.gdx.graphics.Camera import com.badlogic.gdx.graphics.Color import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.* import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension import net.torvald.terrarum.modulebasegame.gameworld.WorldTime import net.torvald.terrarum.modulebasegame.imagefont.WatchFont import net.torvald.terrarum.ui.UICanvas import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack /** * Created by minjaesong on 2017-06-11. */ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas() { override var width = 160 override var height = 23 override var openCloseTime: Second = 0f private var ELuptimer = 10f // init value higher than uptime: to make the light turned off by default private val ELuptime = 4f private var ELon = false private var atlas = TextureRegionPack(ModMgr.getPath("basegame", "gui/watchface_atlas.tga"), width, height) private var watchFont = WatchFont private var moonDial = TextureRegionPack(ModMgr.getPath("basegame", "fonts/watch_17pxmoondial.tga"), 17, 17) private var moonDialCount = moonDial.horizontalCount private val drawCol = Color(1f, 1f, 1f, UIQuickslotBar.DISPLAY_OPACITY) private val lcdLitColELoff = Color(0xc0c0c0ff.toInt()) mul drawCol private val lcdLitColELon = Color(0x404040ff) mul drawCol private val lcdLitCol: Color = lcdLitColELoff //get() = if (ELon) lcdLitColELon else lcdLitColELoff private val worldTime: WorldTime get() = (Terrarum.ingame!!.world as GameWorldExtension).worldTime override fun updateUI(delta: Float) { if (ELon) { ELuptimer += delta } if (mouseUp || Gdx.input.isKeyPressed(AppLoader.getConfigInt("keyinteract"))) { ELuptimer = 0f ELon = true } if (ELuptimer >= ELuptime) { ELon = false } } override fun renderUI(batch: SpriteBatch, camera: Camera) { // light overlay or EL /*blendNormal(batch) if (ELon) { batch.draw(atlas.get(0, 2), 0f, 0f) } else { // backplate batch.draw(atlas.get(0, 0), 0f, 0f) }*/ // disabling light button batch.color = drawCol batch.draw(atlas.get(0, 0), 0f, 0f) // day name batch.color = lcdLitCol watchFont.draw(batch, worldTime.getDayNameShort().toUpperCase(), 73f, 7f) // day watchFont.draw(batch, worldTime.days.toString().padStart(2, '@'), 107f, 7f) // hour watchFont.draw(batch, worldTime.hours.toString().padStart(2, '@'), 27f, 7f) // minute watchFont.draw(batch, worldTime.minutes.toString().padStart(2, '0'), 49f, 7f) // season marker batch.draw(atlas.get(1, worldTime.months - 1), 0f, 0f) // moon dial val moonPhase = (worldTime.moonPhase * moonDialCount).roundInt() % moonDialCount batch.color = lcdLitCol batch.draw(moonDial.get(moonPhase, 0), 6f, 3f) } override fun doOpening(delta: Float) { } override fun doClosing(delta: Float) { } override fun endOpening(delta: Float) { } override fun endClosing(delta: Float) { } override fun dispose() { atlas.dispose() moonDial.dispose() } }