{ "skyboxGradColourMap": "generic_skybox.tga", "daylightClut": "clut_daylight.tga", "classification": "generic2", "cloudChance": 1600, "cloudGamma": [0.48, 2.4], "cloudGammaVariance": [0.1, 0.1], "windSpeed": 0.25, "windSpeedVariance": 1.0, "clouds": { "cumulonimbus": { "filename": "cloud_large.png", "tw": 2048, "th": 1024, "probability": 0.02, "baseScale": 2.0, "scaleVariance": 0.3333333, "altLow": 80, "altHigh": 120 }, "cumulus": { "filename": "cloud_normal.png", "tw": 1024, "th": 512, "probability": 0.05, "baseScale": 1.0, "scaleVariance": 0.6, "altLow": 80, "altHigh": 800 }, "altocumulus": { "filename": "cloud_normal.png", "tw": 1024, "th": 512, "probability": 1.0, "baseScale": 0.5, "scaleVariance": 0.1, "altLow": 1600, "altHigh": 2400 } }, "__comment__": "Make a texture for altocumulus so that this weather can be realised with less than 1000 sprites" }