package net.torvald.terrarum.modulebasegame.ui import com.badlogic.gdx.graphics.Color import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.App import net.torvald.terrarum.gdxClearAndEnableBlend import net.torvald.terrarum.langpack.Lang /** * Created by minjaesong on 2023-07-08. */ object StaticLoadScreenSubstitute { operator fun invoke(batch: SpriteBatch) { batch.end() gdxClearAndEnableBlend(.063f, .070f, .086f, 1f) batch.begin() batch.color = Color.WHITE val txt = Lang["MENU_IO_LOADING"] App.fontGame.draw(batch, txt, (App.scr.width - App.fontGame.getWidth(txt)) / 2f, (App.scr.height - App.fontGame.lineHeight) / 2f) } }