The Input API provides access to game's Input API to get input-related informations. \section{Functions} \begin{tabularx}{\textwidth}{l l X} \textbf{\large Function} & \textbf{\large Return} & \textbf{\large Description} \\ \\ \endhead input.isKeyDown(keycode: int) & bool & Checks whether the key is down. By combining with `and' or `or' statement, you can inquire for multiple keys being down simultaneously. \\ \\ input.readLine() & string & Reads a line of string and returns it. \end{tabularx} You can use \emph{Keys} Library with this API. Examples: \begin{itemize} \item input.isKeyDown(keys.q) \end{itemize}