# The name that will be displayed in game propername=Terrarum # The description description=The base game # Author of the module author=Terrarum # Name of the entry script # Entry script must inherit net.torvald.terrarum.ModuleEntryPoint entrypoint=net.torvald.terrarum.modulebasegame.EntryPoint # Release date in YYYY-MM-DD releasedate=2017-07-14 # The version, must follow Semver 2.0.0 scheme (https://semver.org/) version=0.2.0 # External JARs the module might use, separate multiple by semicolon (;) libraries= # Modules that must be pre-installed, separate multiple by semicolon (;) # Dependency syntax: "module's identification name (aka folder name) spaces allowed versionnumber" # Versionnumber: + means equal or higher, ! means this exact number, - denotes interval, * is wildcard # the default is equal or lower. When fields are omitted (e.g. 3, 1.65), those fields will be ignored # e.g. 1.4+ would allow any future versions including 1.4.0; PATCH versions are ignored: 1.6.0, 1.13.0, 1.42.0, 1.4.0, 1.4.4456 # e.g. 4.2.25 would allow any future versions including 4.2.25; any older patches such as 4.2.17 will be disallowd # e.g. 10.4! is same as 10.4; would allow any PATCH versions as the numbers is ignored # e.g. 10.3-11.4 would allow any versions between and including stated versions; PATCH versions are ignored: 10.3.0, 10.7.0, 10.3.676, 11.0.0, 11.4.9999 # e.g. 10.3.2-10.4.5 would allow any versions between and including stated versions; PATCH versions are checked # e.g. 3!.1+ would allow any future MINOR versions including 3.1; PATH versions are ignored: 3.1, 3.4.22, 3.6, 3.1415926 # e.g. * would allow any version possible, as it won't check MINOR and PATCH versions # NOTE: it's your responsibility that your mod's version scheme would not be a total mess! # real world examples: # basegame 1.0.0+; command line refresh 2!.+; my_little_hack 0.* # Can you decode them? This is for hypothetical screen recorder mod. dependency=