Terrarum Game Map Format * Endianness: LITTLE Ord Hex Description 00 54 T 01 45 E 02 4D M 03 44 D 04 01 Number of bytes per tile; only 1 is supported 05 Number of layers 06 00 Reserved 07 00 Reserved 08 World width 09 World width 0A World width 0B World width 0C World height 0D World height 0E World height 0F World height 10 Default spawn coord X 11 Default spawn coord X 12 Default spawn coord X 13 Default spawn coord X 14 Default spawn coord Y 15 Default spawn coord Y 16 Default spawn coord Y 17 Default spawn coord Y # Layer count 1 18 Terrain tiles data MSB # Layer count 2 ... Wall tiles data MSB # Layer count 3 ... Terrain tiles data LSB (half size of MSB byte array) ... Wall tiles data LSB (half size of MSB byte array) # Layer count 4 ... Wire tiles data (0-255)