/* * Copyright (C) 2013 Jason Taylor. * Released as open-source under the Apache License, Version 2.0. * * ============================================================================ * | Joise * ============================================================================ * * Copyright (C) 2013 Jason Taylor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * ============================================================================ * | Accidental Noise Library * | -------------------------------------------------------------------------- * | Joise is a derivative work based on Josua Tippetts' C++ library: * | http://accidentalnoise.sourceforge.net/index.html * ============================================================================ * * Copyright (C) 2011 Joshua Tippetts * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.sudoplay.joise.module; import static com.sudoplay.joise.noise.Util.lerp; import com.sudoplay.joise.ModuleInstanceMap; import com.sudoplay.joise.ModuleMap; import com.sudoplay.joise.ModulePropertyMap; public class ModuleBlend extends Module { protected ScalarParameter low = new ScalarParameter(0.0); protected ScalarParameter high = new ScalarParameter(1.0); protected ScalarParameter control = new ScalarParameter(0.5); public void setLowSource(Module source) { low.set(source); } public void setLowSource(double source) { low.set(source); } public void setHighSource(Module source) { high.set(source); } public void setHighSource(double source) { high.set(source); } public void setControlSource(Module source) { control.set(source); } public void setControlSource(double source) { control.set(source); } @Override public double get(double x, double y) { double v1 = low.get(x, y); double v2 = high.get(x, y); double bl = control.get(x, y); bl = (bl + 1.0) * 0.5; return lerp(bl, v1, v2); } @Override public double get(double x, double y, double z) { double v1 = low.get(x, y, z); double v2 = high.get(x, y, z); double bl = control.get(x, y, z); return lerp(bl, v1, v2); } @Override public double get(double x, double y, double z, double w) { double v1 = low.get(x, y, z, w); double v2 = high.get(x, y, z, w); double bl = control.get(x, y, z, w); return lerp(bl, v1, v2); } @Override public double get(double x, double y, double z, double w, double u, double v) { double v1 = low.get(x, y, z, w, u, v); double v2 = high.get(x, y, z, w, u, v); double bl = control.get(x, y, z, w, u, v); return lerp(bl, v1, v2); } @Override protected void _writeToMap(ModuleMap map) { ModulePropertyMap props = new ModulePropertyMap(this); writeScalar("high", high, props, map); writeScalar("low", low, props, map); writeScalar("control", control, props, map); map.put(getId(), props); } @Override public Module buildFromPropertyMap(ModulePropertyMap props, ModuleInstanceMap map) { readScalar("high", "setHighSource", props, map); readScalar("low", "setLowSource", props, map); readScalar("control", "setControlSource", props, map); return this; } }