# The name that will be displayed in game propername=Terrarum # The description description=The base game # Author of the module author=Terrarum # Root package name for the module # The game will look for certain classes base on this package string, so don't mess up! package=net.torvald.terrarum.modulebasegame # Name of the entry script # Entry script must inherit net.torvald.terrarum.ModuleEntryPoint entrypoint=net.torvald.terrarum.modulebasegame.EntryPoint # Release date in YYYY-MM-DD releasedate=2022-01-24 # The version, must follow Semver 2.0.0 scheme (https://semver.org/) version=0.3.0 # External JAR that the module is compiled. If your module requires yet another library, the JAR must be compiled as a "Fatjar"; # Due to security reasons, loading an arbitrary JAR is not allowed. jar= # Sha256sum of the External JAR, if any jarhash= # Modules that must be pre-installed, separate multiple by semicolon (;) # Dependency syntax: "module's identification name (aka folder name) spaces allowed versionnumber" # Version number: # - a.b.c : the exact version a.b.c # - a.b.c+ : Any version between a.b.c and a.b.65535 # - a.b.* : Any version between a.b.0 and a.b.65535 # - a.b+ : Any version between a.b.0 and a.255.65535 # - a.* : Any version between a.0.0 and a.255.65535 # - * : Any version. Period. dependency=