| Interface | Description |
|---|---|
| GroupPlug |
Handles a single group's pre and post render arrangements.
|
| GroupStrategy |
This class provides hooks which are invoked by
DecalBatch to evaluate the group a sprite falls into, as well as to
adjust settings before and after rendering a group. |
| Class | Description |
|---|---|
| CameraGroupStrategy |
Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.
|
| Decal |
Represents a sprite in 3d space.
|
| DecalBatch |
Renderer for
Decal objects. |
| DecalMaterial |
Material used by the
Decal class |
| PluggableGroupStrategy |
This class in combination with the
GroupPlugs allows you to build a modular GroupStrategy out of
routines you already implemented. |
| SimpleOrthoGroupStrategy |
Minimalistic grouping strategy useful for orthogonal scenes where the camera faces the negative z axis.
|