| Class and Description |
|---|
| RangedNumericValue
A value which has a defined minimum and maximum bounds.
|
| ScaledNumericValue
A value which has a defined minimum and maximum upper and lower bounds.
|
| Class and Description |
|---|
| GradientColorValue
Defines a variation of red, green and blue on a given time line.
|
| ScaledNumericValue
A value which has a defined minimum and maximum upper and lower bounds.
|
| SpawnShapeValue
Encapsulate the formulas to spawn a particle on a shape.
|
| Class and Description |
|---|
| CylinderSpawnShapeValue
Encapsulate the formulas to spawn a particle on a cylinder shape.
|
| EllipseSpawnShapeValue
Encapsulate the formulas to spawn a particle on a ellipse shape.
|
| GradientColorValue
Defines a variation of red, green and blue on a given time line.
|
| LineSpawnShapeValue
Encapsulate the formulas to spawn a particle on a line shape.
|
| MeshSpawnShapeValue
The base class of all the
ParticleValue values which spawn a particle on a mesh shape. |
| NumericValue
A value which contains a single float variable.
|
| ParticleValue
It's a class which represents a value bound to the particles.
|
| PointSpawnShapeValue
Encapsulate the formulas to spawn a particle on a point shape.
|
| PrimitiveSpawnShapeValue
The base class of all the
SpawnShapeValue values which spawn the particles on a geometric primitive. |
| PrimitiveSpawnShapeValue.SpawnSide |
| RangedNumericValue
A value which has a defined minimum and maximum bounds.
|
| RectangleSpawnShapeValue
Encapsulate the formulas to spawn a particle on a rectangle shape.
|
| ScaledNumericValue
A value which has a defined minimum and maximum upper and lower bounds.
|
| SpawnShapeValue
Encapsulate the formulas to spawn a particle on a shape.
|
| UnweightedMeshSpawnShapeValue
Encapsulate the formulas to spawn a particle on a mesh shape.
|
| WeightMeshSpawnShapeValue
Encapsulate the formulas to spawn a particle on a mesh shape dealing with not uniform area triangles.
|