public class TiledMap extends Map
Map| Constructor and Description |
|---|
TiledMap()
Creates an empty TiledMap.
|
| Modifier and Type | Method and Description |
|---|---|
void |
dispose()
Disposes all resources like
Texture instances that the map may own. |
TiledMapTileSets |
getTileSets() |
void |
setOwnedResources(Array<? extends Disposable> resources)
Used by loaders to set resources when loading the map directly, without
AssetManager. |
getLayers, getPropertiespublic TiledMapTileSets getTileSets()
public void setOwnedResources(Array<? extends Disposable> resources)
AssetManager. To be disposed in
dispose().resources -