Creature raw documentation == string values == racename(plural) : Racename token in language CSV baseheight : base height for hitbox. [px] (24 px == 1 metre) basemass : base mass for creature. [kg] == number values == strength : strength value, no significant unit is given. The value for regular human is fixed to 1 000. accel : acceleration for walking. [px / TARGET_FPS^2] speed : walk speed. [px / TARGET_FPS] jumppower : self-explanatory. [-px / TARGET_FPS^2] scale : creature body scale. Mass/strength/accel/etc. will be changed accordingly, hence the prefix “base” for some raw tokens. -variable : variability factor. [array of percentiles] physiquemult : variable scale. Used for wild creatures ONLY. encumbrance : capacity of carrying. [kg] basedefence : base defence value of body. Sterner body material == higher value toolsize : base tool size for the creature. See MECHANICS file for more information. == boolean values == intelligent : can speak and talk.