Terrarum Game Map Format * Endianness: big Ord Hex Description 00 54 T 01 45 E 02 4D M 03 44 D 04 01 Number of bits per tile divided by 8, only 1 is supported 05 Number of layers 06 00 Reserved 07 00 Reserved 08 World width 09 World width 0A World width 0B World width 0C World height 0D World height 0E World height 0F World height 10 Default spawn coord X 11 Default spawn coord X 12 Default spawn coord X 13 Default spawn coord X 14 Default spawn coord Y 15 Default spawn coord Y 16 Default spawn coord Y 17 Default spawn coord Y 18 Terrain tiles data (MSB) ... Wall tiles data (MSB) ... Tiles data (LSB) 0bAAAABBBB - A: Terrain, B: Wall (0-15) ... Wire tiles data (0-255)