| Class and Description |
|---|
| Model
A model represents a 3D assets.
|
| Class and Description |
|---|
| Attribute
Extend this class to implement a material attribute.
|
| Attributes |
| Environment |
| Material |
| Model
A model represents a 3D assets.
|
| ModelBatch.RenderablePool |
| ModelCache.MeshPool
Allows to reuse one or more meshes while avoiding creating new objects.
|
| ModelInstance
An instance of a
Model, allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch. |
| Shader
Interface which is used to render one or more
Renderables. |
| Class and Description |
|---|
| Attribute
Extend this class to implement a material attribute.
|
| Class and Description |
|---|
| Model
A model represents a 3D assets.
|
| Class and Description |
|---|
| Material |
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| Class and Description |
|---|
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch. |
| Shader
Interface which is used to render one or more
Renderables. |
| Class and Description |
|---|
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch. |
| Shader
Interface which is used to render one or more
Renderables. |
| Class and Description |
|---|
| Model
A model represents a 3D assets.
|
| Class and Description |
|---|
| ModelInstance
An instance of a
Model, allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
| Class and Description |
|---|
| Model
A model represents a 3D assets.
|
| Class and Description |
|---|
| Attributes |
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| Shader
Interface which is used to render one or more
Renderables. |
| Class and Description |
|---|
| Material |
| Model
A model represents a 3D assets.
|
| ModelInstance
An instance of a
Model, allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch. |
| Shader
Interface which is used to render one or more
Renderables. |
| Class and Description |
|---|
| Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
| RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch. |