public class ParticleControllerFinalizerInfluencer extends Influencer
Influencer which updates the simulation of particles containing a ParticleController. Must be the last
influencer to be updated, so it has to be placed at the end of the influencers list when creating a ParticleController.| Constructor and Description |
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ParticleControllerFinalizerInfluencer() |
| Modifier and Type | Method and Description |
|---|---|
void |
allocateChannels()
Called during initialization to allocate additional particles channels
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ParticleControllerFinalizerInfluencer |
copy() |
void |
init()
Called once during intialization
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void |
update()
Called to execute the component behavior.
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activateParticles, dispose, end, killParticles, load, read, save, set, start, writepublic ParticleControllerFinalizerInfluencer()
public void init()
ParticleControllerComponentinit in class ParticleControllerComponentpublic void allocateChannels()
ParticleControllerComponentallocateChannels in class ParticleControllerComponentpublic void update()
ParticleControllerComponentupdate in class ParticleControllerComponentpublic ParticleControllerFinalizerInfluencer copy()
copy in class ParticleControllerComponent