public abstract class MeshSpawnShapeValue extends SpawnShapeValue
ParticleValue values which spawn a particle on a mesh shape.| Modifier and Type | Class and Description |
|---|---|
static class |
MeshSpawnShapeValue.Triangle |
| Modifier and Type | Field and Description |
|---|---|
protected Mesh |
mesh |
protected Model |
model
the model this mesh belongs to.
|
xOffsetValue, yOffsetValue, zOffsetValueactive| Constructor and Description |
|---|
MeshSpawnShapeValue() |
MeshSpawnShapeValue(MeshSpawnShapeValue value) |
| Modifier and Type | Method and Description |
|---|---|
void |
load(AssetManager manager,
ResourceData data) |
void |
load(ParticleValue value) |
void |
save(AssetManager manager,
ResourceData data) |
void |
setMesh(Mesh mesh) |
void |
setMesh(Mesh mesh,
Model model) |
copy, init, read, spawn, spawnAux, start, writeisActive, setActiveprotected Mesh mesh
protected Model model
public MeshSpawnShapeValue(MeshSpawnShapeValue value)
public MeshSpawnShapeValue()
public void load(ParticleValue value)
load in class SpawnShapeValuepublic void setMesh(Mesh mesh)
public void save(AssetManager manager, ResourceData data)
save in interface ResourceData.Configurablesave in class SpawnShapeValuepublic void load(AssetManager manager, ResourceData data)
load in interface ResourceData.Configurableload in class SpawnShapeValue