| Interface | Description |
|---|---|
| TextField.OnscreenKeyboard |
An interface for onscreen keyboards.
|
| TextField.TextFieldFilter |
Interface for filtering characters entered into the text field.
|
| TextField.TextFieldListener |
Interface for listening to typed characters.
|
| Class | Description |
|---|---|
| Button | |
| Button.ButtonStyle |
The style for a button, see
Button. |
| ButtonGroup<T extends Button> |
Manages a group of buttons to enforce a minimum and maximum number of checked buttons.
|
| Cell<T extends Actor> |
A cell for a
Table. |
| CheckBox |
A checkbox is a button that contains an image indicating the checked or unchecked state and a label.
|
| CheckBox.CheckBoxStyle |
The style for a select box, see
CheckBox. |
| Container<T extends Actor> |
A group with a single child that sizes and positions the child using constraints.
|
| Dialog |
Displays a dialog, which is a modal window containing a content table with a button table underneath it.
|
| HorizontalGroup |
A group that lays out its children side by side horizontally, with optional wrapping.
|
| Image |
Displays a
Drawable, scaled various way within the widgets bounds. |
| ImageButton |
A button with a child
Image to display an image. |
| ImageButton.ImageButtonStyle |
The style for an image button, see
ImageButton. |
| ImageTextButton | |
| ImageTextButton.ImageTextButtonStyle |
The style for an image text button, see
ImageTextButton. |
| Label |
A text label, with optional word wrapping.
|
| Label.LabelStyle |
The style for a label, see
Label. |
| List<T> |
A list (aka list box) displays textual items and highlights the currently selected item.
|
| List.ListStyle |
The style for a list, see
List. |
| ProgressBar |
A progress bar is a widget that visually displays the progress of some activity or a value within given range.
|
| ProgressBar.ProgressBarStyle |
The style for a progress bar, see
ProgressBar. |
| ScrollPane |
A group that scrolls a child widget using scrollbars and/or mouse or touch dragging.
|
| ScrollPane.ScrollPaneStyle |
The style for a scroll pane, see
ScrollPane. |
| SelectBox<T> |
A select box (aka a drop-down list) allows a user to choose one of a number of values from a list.
|
| SelectBox.SelectBoxStyle |
The style for a select box, see
SelectBox. |
| Skin |
A skin stores resources for UI widgets to use (texture regions, ninepatches, fonts, colors, etc).
|
| Skin.TintedDrawable | |
| Slider |
A slider is a horizontal indicator that allows a user to set a value.
|
| Slider.SliderStyle |
The style for a slider, see
Slider. |
| SplitPane |
A container that contains two widgets and is divided either horizontally or vertically.
|
| SplitPane.SplitPaneStyle |
The style for a splitpane, see
SplitPane. |
| Stack |
A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.
|
| Table |
A group that sizes and positions children using table constraints.
|
| Table.DebugRect | |
| TextArea |
A multiple-line text input field, entirely based on
TextField |
| TextButton |
A button with a child
Label to display text. |
| TextButton.TextButtonStyle |
The style for a text button, see
TextButton. |
| TextField |
A single-line text input field.
|
| TextField.DefaultOnscreenKeyboard |
The default
TextField.OnscreenKeyboard used by all TextField instances. |
| TextField.TextFieldFilter.DigitsOnlyFilter | |
| TextField.TextFieldStyle |
The style for a text field, see
TextField. |
| TextTooltip |
A tooltip that shows a label.
|
| TextTooltip.TextTooltipStyle |
The style for a text tooltip, see
TextTooltip. |
| Tooltip<T extends Actor> |
A listener that shows a tooltip actor when another actor is hovered over with the mouse.
|
| TooltipManager |
Keeps track of an application's tooltips.
|
| Touchpad |
An on-screen joystick.
|
| Touchpad.TouchpadStyle |
The style for a
Touchpad. |
| Tree |
A tree widget where each node has an icon, actor, and child nodes.
|
| Tree.Node | |
| Tree.TreeStyle |
The style for a
Tree. |
| Value |
Value placeholder, allowing the value to be computed on request.
|
| Value.Fixed |
A fixed value that is not computed each time it is used.
|
| VerticalGroup |
A group that lays out its children top to bottom vertically, with optional wrapping.
|
| Widget |
An
Actor that participates in layout and provides a minimum, preferred, and maximum size. |
| WidgetGroup |
A
Group that participates in layout and provides a minimum, preferred, and maximum size. |
| Window |
A table that can be dragged and act as a modal window.
|
| Window.WindowStyle |
The style for a window, see
Window. |
| Enum | Description |
|---|---|
| Table.Debug |