| Interface | Description |
|---|---|
| Cullable |
Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.
|
| Disableable | |
| Drawable |
A drawable knows how to draw itself at a given rectangular size.
|
| Layout |
Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.
|
| TransformDrawable |
A drawable that supports scale and rotation.
|
| Class | Description |
|---|---|
| ActorGestureListener |
Detects tap, long press, fling, pan, zoom, and pinch gestures on an actor.
|
| ArraySelection<T> |
A selection that supports range selection by knowing about the array of items being selected.
|
| BaseDrawable |
Drawable that stores the size information but doesn't draw anything.
|
| ChangeListener |
Listener for
ChangeListener.ChangeEvent. |
| ChangeListener.ChangeEvent |
Fired when something in an actor has changed.
|
| ClickListener |
Detects mouse over, mouse or finger touch presses, and clicks on an actor.
|
| DragAndDrop |
Manages drag and drop operations through registered drag sources and drop targets.
|
| DragAndDrop.Payload |
The payload of a drag and drop operation.
|
| DragAndDrop.Source |
A source where a payload can be dragged from.
|
| DragAndDrop.Target |
A target where a payload can be dropped to.
|
| DragListener |
Detects mouse or finger touch drags on an actor.
|
| DragScrollListener |
Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane.
|
| FocusListener |
Listener for
FocusListener.FocusEvent. |
| FocusListener.FocusEvent |
Fired when an actor gains or loses keyboard or scroll focus.
|
| NinePatchDrawable |
Drawable for a
NinePatch. |
| ScissorStack |
A stack of
Rectangle objects to be used for clipping via GL20.glScissor(int, int, int, int). |
| Selection<T> |
Manages selected objects.
|
| SpriteDrawable |
Drawable for a
Sprite. |
| TextureRegionDrawable |
Drawable for a
TextureRegion. |
| TiledDrawable |
Draws a
TextureRegion repeatedly to fill the area, instead of stretching it. |
| UIUtils |
| Enum | Description |
|---|---|
| FocusListener.FocusEvent.Type |