public class StretchViewport extends ScalingViewport
Scaling.stretch so it does not keep the aspect ratio, the world is scaled to take the whole
screen.| Constructor and Description |
|---|
StretchViewport(float worldWidth,
float worldHeight)
Creates a new viewport using a new
OrthographicCamera. |
StretchViewport(float worldWidth,
float worldHeight,
Camera camera) |
getScaling, setScaling, updateapply, apply, calculateScissors, getBottomGutterHeight, getCamera, getLeftGutterWidth, getPickRay, getRightGutterWidth, getRightGutterX, getScreenHeight, getScreenWidth, getScreenX, getScreenY, getTopGutterHeight, getTopGutterY, getWorldHeight, getWorldWidth, project, project, setCamera, setScreenBounds, setScreenHeight, setScreenPosition, setScreenSize, setScreenWidth, setScreenX, setScreenY, setWorldHeight, setWorldSize, setWorldWidth, toScreenCoordinates, unproject, unproject, updatepublic StretchViewport(float worldWidth,
float worldHeight)
OrthographicCamera.public StretchViewport(float worldWidth,
float worldHeight,
Camera camera)