{ "wire@basegame:8192": { /* signal wire red */ "workbench": "", "ingredients": [ [1, 1, "$SIGNALWIRE"] /* 1 other signal wire */ ] }, "wire@basegame:8193": { /* signal wire green */ "workbench": "", "ingredients": [ [1, 1, "$SIGNALWIRE"] /* 1 other signal wire */ ] }, "wire@basegame:8194": { /* signal wire blue */ "workbench": "", "ingredients": [ [1, 1, "$SIGNALWIRE"] /* 1 other signal wire */ ] }, "wire@basegame:8195": { /* signal wire yellow */ "workbench": "", "ingredients": [ [1, 1, "$SIGNALWIRE"] /* 1 other signal wire */ ] }, "wire@basegame:8196": { /* signal wire purple */ "workbench": "", "ingredients": [ [1, 1, "$SIGNALWIRE"] /* 1 other signal wire */ ] }, "wire@basegame:8192": { /* signal wire red */ "workbench": "wirerollingmill", "ingredients": [ [10, 1, "item@basegame:112"] /* 1 copper */ ] }, "wire@basegame:8193": { /* signal wire green */ "workbench": "wirerollingmill", "ingredients": [ [10, 1, "item@basegame:112"] /* 1 copper */ ] }, "wire@basegame:8194": { /* signal wire blue */ "workbench": "wirerollingmill", "ingredients": [ [10, 1, "item@basegame:112"] /* 1 copper */ ] }, "wire@basegame:8195": { /* signal wire yellow */ "workbench": "wirerollingmill", "ingredients": [ [10, 1, "item@basegame:112"] /* 1 copper */ ] }, "wire@basegame:8196": { /* signal wire purple */ "workbench": "wirerollingmill", "ingredients": [ [10, 1, "item@basegame:112"] /* 1 copper */ ] }, "item@basegame:50": { /* soldering wire */ "workbench": "wirerollingmill", "ingredients": [ [10, 1, "item@basegame:181"] /* 1 solder bar */ ] }, "item@basegame:7": { /* multimeter */ "workbench": "soldering", "ingredients": [ [2, 5, "item@basegame:112", 5, "item@basegame:117", 5, "item@basegame:177", 5, "$SEMICONDUCTOR", 1, "item@basegame:50"] /* 5 copper, 5 gold, 5 brass, 5 iron, 5 tin, 1 soldering wire (temporary) */ ] }, "item@basegame:35": { /* copper bulb */ "workbench": "soldering", "ingredients": [ [2, 1, "item@basegame:112", 1, "item@basegame:113", 1, "item@basegame:50"] /* 1 copper, 1 iron, 1 soldering wire (temporary) */ ] }, "item@basegame:44": { /* signal blocker */ "workbench": "soldering", "ingredients": [ [1, 2, "$ROCK", 1, "$SEMICONDUCTOR", 1, "item@basegame:112", 1, "item@basegame:50"] /* 2 rocks, 1 tin, 1 copper, 1 soldering wire (temporary) */ ] }, "item@basegame:45": { /* signal latch */ "workbench": "soldering", "ingredients": [ [1, 3, "$ROCK", 1, "$SEMICONDUCTOR", 2, "item@basegame:112", 1, "item@basegame:50"] /* 3 rocks, 3 tin, 3 copper, 1 soldering wire (temporary) */ ] }, "item@basegame:8": { /* signal emitter */ "workbench": "soldering", "ingredients": [ [2, 1, "$ROCK", 1, "$SEMICONDUCTOR", 1, "item@basegame:50"] /* 1 rocks, 1 tin, 1 copper, 1 soldering wire (temporary) */ ] }, "item@basegame:46": { /* signal repeater */ "workbench": "soldering", "ingredients": [ [1, 1, "$ROCK", 1, "$SEMICONDUCTOR", 1, "item@basegame:50"] /* 1 rocks, 1 tin, 1 copper, 1 soldering wire (temporary) */ ] }, "item@basegame:49": { /* signal adder */ "workbench": "soldering", "ingredients": [ [1, 1, "$ROCK", 1, "$SEMICONDUCTOR", 1, "item@basegame:50"] /* 2 rocks, 2 tin, 2 copper, 1 soldering wire (temporary) */ ] }, "item@basegame:52": { /* seven seg disp */ "workbench": "soldering", "ingredients": [ [1, 4, "$ROCK", 7, "item@basegame:35", 5, "$SEMICONDUCTOR", 2, "item@basegame:112", 1, "item@basegame:50"] /* 4 rocks, 7 copper bulbs, 5 tin, 2 copper, 1 soldering wire (temporary) */ ] } }