package net.torvald.terrarum.modulebasegame.ui import com.badlogic.gdx.graphics.Camera import com.badlogic.gdx.graphics.Color import com.badlogic.gdx.graphics.OrthographicCamera import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.* import net.torvald.terrarum.langpack.Lang import net.torvald.terrarum.ui.Toolkit import net.torvald.terrarum.ui.UICanvas /** * Created by minjaesong on 2017-12-06. */ class UICheatDetected : UICanvas() { override var width: Int get() = App.scr.width set(value) { throw UnsupportedOperationException() } override var height: Int get() = App.scr.height set(value) { throw UnsupportedOperationException() } override var openCloseTime: Second = 0f private val backgroundCol = Color(0x00000080) override fun renderUI(batch: SpriteBatch, camera: Camera) { Terrarum.ingame?.consoleHandler?.setAsClose() Terrarum.ingame?.consoleHandler?.isVisible = false Toolkit.blurEntireScreen(batch, camera as OrthographicCamera, 2f, 0, 0, width, height) batch.color = backgroundCol Toolkit.fillArea(batch, 0f, 0f, width.toFloat(), height.toFloat()) batch.color = Color.WHITE val txt = Lang["ERROR_GENERIC_CHEATING"] val txtW = App.fontGame.getWidth(txt) val txtH = App.fontGame.lineHeight.toInt() App.fontGame.draw(batch, txt, width.minus(txtW).ushr(1).toFloat(), height.minus(txtH).ushr(1).toFloat()) } override fun updateUI(delta: Float) { INGAME.pause() } override fun doOpening(delta: Float) { INGAME.pause() } override fun doClosing(delta: Float) { } override fun endOpening(delta: Float) { } override fun endClosing(delta: Float) { } override fun dispose() { } }