package net.torvald.terrarum.imagefont import com.badlogic.gdx.graphics.g2d.Batch import com.badlogic.gdx.graphics.g2d.BitmapFont import com.badlogic.gdx.graphics.g2d.GlyphLayout import net.torvald.terrarum.ModMgr import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack /** * Created by minjaesong on 2017-06-21. */ object Watch7SegSmall : BitmapFont() { val charMapping = (' '..'9') internal val W = 9 internal val H = 12 internal val fontSheet = TextureRegionPack(ModMgr.getGdxFile("basegame", "fonts/7seg_small.tga"), W, H) init { setOwnsTexture(true) } override fun draw(batch: Batch, str: CharSequence, x: Float, y: Float): GlyphLayout? { str.forEachIndexed { index, c -> if (c in charMapping) { batch.draw( fontSheet.get((c - ' ') % 16, (c - ' ') / 16), x + W * index, y ) } } return null } override fun getLineHeight() = H.toFloat() override fun getCapHeight() = getLineHeight() override fun getXHeight() = getLineHeight() }