package com.Torvald.ImageFont; import org.newdawn.slick.SlickException; import org.newdawn.slick.SpriteSheet; /** * Created by minjaesong on 16-01-27. */ public class GameFontBlack extends GameFontBase { public GameFontBlack() throws SlickException { super(); hangulSheet = new SpriteSheet( "./res/graphics/fonts/han_atlas_black.png" , W_CJK, H_CJK ); asciiSheet = new SpriteSheet( "./res/graphics/fonts/ascii_majuscule_black.png" , W_LATIN_WIDE, H ); asciiSheetEF = new SpriteSheet( "./res/graphics/fonts/ascii_special_ef_black.png" , W_LATIN_NARROW, H ); runicSheet = new SpriteSheet( "./res/graphics/fonts/futhark_black.png" , W_LATIN_WIDE, H ); extASheet = new SpriteSheet( "./res/graphics/fonts/LatinExtA_majuscule_black.png" , W_LATIN_WIDE, H ); extASheetEF = new SpriteSheet( "./res/graphics/fonts/LatinExtA_ef_black.png" , W_LATIN_NARROW, H ); SpriteSheet[] shk = { asciiSheet , asciiSheetEF , hangulSheet , runicSheet , extASheet , extASheetEF }; sheetKey = shk; } }