Array<AssetDescriptor> |
BitmapFontLoader.getDependencies(String fileName,
FileHandle file,
BitmapFontLoader.BitmapFontParameter parameter) |
Array<AssetDescriptor> |
CubemapLoader.getDependencies(String fileName,
FileHandle file,
CubemapLoader.CubemapParameter parameter) |
Array<AssetDescriptor> |
I18NBundleLoader.getDependencies(String fileName,
FileHandle file,
I18NBundleLoader.I18NBundleParameter parameter) |
Array<AssetDescriptor> |
MusicLoader.getDependencies(String fileName,
FileHandle file,
MusicLoader.MusicParameter parameter) |
Array<AssetDescriptor> |
ModelLoader.getDependencies(String fileName,
FileHandle file,
P parameters) |
abstract Array<AssetDescriptor> |
AssetLoader.getDependencies(String fileName,
FileHandle file,
P parameter)
Returns the assets this asset requires to be loaded first.
|
Array<AssetDescriptor> |
ParticleEffectLoader.getDependencies(String fileName,
FileHandle file,
ParticleEffectLoader.ParticleEffectParameter param) |
Array<AssetDescriptor> |
PixmapLoader.getDependencies(String fileName,
FileHandle file,
PixmapLoader.PixmapParameter parameter) |
Array<AssetDescriptor> |
ShaderProgramLoader.getDependencies(String fileName,
FileHandle file,
ShaderProgramLoader.ShaderProgramParameter parameter) |
Array<AssetDescriptor> |
SkinLoader.getDependencies(String fileName,
FileHandle file,
SkinLoader.SkinParameter parameter) |
Array<AssetDescriptor> |
SoundLoader.getDependencies(String fileName,
FileHandle file,
SoundLoader.SoundParameter parameter) |
Array<AssetDescriptor> |
TextureAtlasLoader.getDependencies(String fileName,
FileHandle atlasFile,
TextureAtlasLoader.TextureAtlasParameter parameter) |
Array<AssetDescriptor> |
TextureLoader.getDependencies(String fileName,
FileHandle file,
TextureLoader.TextureParameter parameter) |