| Modifier and Type | Method and Description |
|---|---|
TextureAtlas |
TextureAtlasLoader.load(AssetManager assetManager,
String fileName,
FileHandle file,
TextureAtlasLoader.TextureAtlasParameter parameter) |
| Modifier and Type | Method and Description |
|---|---|
TextureAtlas |
PixmapPacker.generateTextureAtlas(Texture.TextureFilter minFilter,
Texture.TextureFilter magFilter,
boolean useMipMaps)
Generates a new
TextureAtlas from the pixmaps inserted so far. |
| Modifier and Type | Method and Description |
|---|---|
void |
ParticleEffect.load(FileHandle effectFile,
TextureAtlas atlas) |
void |
ParticleEffect.load(FileHandle effectFile,
TextureAtlas atlas,
String atlasPrefix) |
void |
ParticleEffect.loadEmitterImages(TextureAtlas atlas) |
void |
ParticleEffect.loadEmitterImages(TextureAtlas atlas,
String atlasPrefix) |
void |
PixmapPacker.updateTextureAtlas(TextureAtlas atlas,
Texture.TextureFilter minFilter,
Texture.TextureFilter magFilter,
boolean useMipMaps)
Updates the
TextureAtlas, adding any new Pixmap instances packed since the last call to this method. |
void |
PixmapPacker.updateTextureAtlas(TextureAtlas atlas,
Texture.TextureFilter minFilter,
Texture.TextureFilter magFilter,
boolean useMipMaps,
boolean useIndexes)
Updates the
TextureAtlas, adding any new Pixmap instances packed since the last call to this method. |
| Modifier and Type | Method and Description |
|---|---|
void |
RegionInfluencer.AspectTextureRegion.updateUV(TextureAtlas atlas) |
| Constructor and Description |
|---|
TextureAtlasImageResolver(TextureAtlas atlas) |
| Modifier and Type | Method and Description |
|---|---|
TextureAtlas |
Skin.getAtlas()
Returns the
TextureAtlas passed to this skin constructor, or null. |
| Modifier and Type | Method and Description |
|---|---|
void |
Skin.addRegions(TextureAtlas atlas)
Adds all named texture regions from the atlas.
|
| Constructor and Description |
|---|
ParticleEffectActor(FileHandle particleFile,
TextureAtlas atlas) |
Skin(FileHandle skinFile,
TextureAtlas atlas)
Creates a skin containing the resources in the specified skin JSON file and the texture regions from the specified atlas.
|
Skin(TextureAtlas atlas)
Creates a skin containing the texture regions from the specified atlas.
|
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