public class Environment extends Attributes
| Modifier and Type | Field and Description |
|---|---|
ShadowMap |
shadowMap
Shadow map used to render shadows
|
| Constructor and Description |
|---|
Environment() |
| Modifier and Type | Method and Description |
|---|---|
Environment |
add(Array<BaseLight> lights) |
Environment |
add(BaseLight... lights) |
Environment |
add(BaseLight light) |
Environment |
add(DirectionalLight light) |
Environment |
add(PointLight light) |
Environment |
add(SpotLight light) |
Environment |
remove(Array<BaseLight> lights) |
Environment |
remove(BaseLight... lights) |
Environment |
remove(BaseLight light) |
Environment |
remove(DirectionalLight light) |
Environment |
remove(PointLight light) |
Environment |
remove(SpotLight light) |
attributesHash, clear, compare, compareTo, equals, get, get, get, getMask, has, hashCode, iterator, remove, same, same, set, set, set, set, set, set, size, sortgetClass, notify, notifyAll, toString, wait, wait, waitforEach, spliteratorcomparing, comparing, comparingDouble, comparingInt, comparingLong, naturalOrder, nullsFirst, nullsLast, reversed, reverseOrder, thenComparing, thenComparing, thenComparing, thenComparingDouble, thenComparingInt, thenComparingLongpublic ShadowMap shadowMap
public Environment add(BaseLight... lights)
public Environment add(Array<BaseLight> lights)
public Environment add(BaseLight light)
public Environment add(DirectionalLight light)
public Environment add(PointLight light)
public Environment add(SpotLight light)
public Environment remove(BaseLight... lights)
public Environment remove(Array<BaseLight> lights)
public Environment remove(BaseLight light)
public Environment remove(DirectionalLight light)
public Environment remove(PointLight light)
public Environment remove(SpotLight light)
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