| Package | Description |
|---|---|
| com.badlogic.gdx.graphics.g3d | |
| com.badlogic.gdx.graphics.g3d.shaders |
| Modifier and Type | Class and Description |
|---|---|
class |
Environment |
class |
Material |
| Modifier and Type | Method and Description |
|---|---|
int |
Attributes.compareTo(Attributes other) |
boolean |
Attributes.same(Attributes other)
|
boolean |
Attributes.same(Attributes other,
boolean compareValues)
Check if this collection has the same attributes as the other collection.
|
| Modifier and Type | Method and Description |
|---|---|
void |
DepthShader.render(Renderable renderable,
Attributes combinedAttributes) |
void |
DefaultShader.render(Renderable renderable,
Attributes combinedAttributes) |
void |
BaseShader.render(Renderable renderable,
Attributes combinedAttributes) |
void |
DefaultShader.Setters.Bones.set(BaseShader shader,
int inputID,
Renderable renderable,
Attributes combinedAttributes) |
void |
DefaultShader.Setters.ACubemap.set(BaseShader shader,
int inputID,
Renderable renderable,
Attributes combinedAttributes) |
void |
BaseShader.Setter.set(BaseShader shader,
int inputID,
Renderable renderable,
Attributes combinedAttributes) |
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